Weekend Confirmed 107 - Borderlands 2, Republique, Ridge Racer Unbounded
by Garnett Lee, Apr 06, 2012 6:00pm PDTFresh off the reveal of the reveal of the ambitious iOS game Republique which will be the debut title for his newly formed Camoflaj studio, Ryan Payton joins Garnett and the two Jeffs this week. They discuss the mix of stealth, exploration, and some voyeurism going into the design and the aspirations for it in advance of a Kickstarter campaign that begins Monday. With the Mass Effect "Extended Cut" announced the subject of bringing big games to a conclusion also comes up. There are new games to talk about as well with Jeff sharing some impressions from four and a half hours of playing Borderlands 2, Garnett giving a quick take on Ridge Racer Unbounded (don't think you know how that goes), and, yes, Yakuza 4 talk. All that and Finishing Moves tops things off.
Weekend Confirmed Ep. 107: 04/06/2012
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Weekend Confirmed comes in four segments to make it easy to listen to in segments or all at once. Here's the timing for this week's episode:
Show Breakdown:
Round 1 00:00:30 – 00:31:49
Whatcha Been Playing Part 1 00:32:37 – 01:01:48
Whatcha Been Playing Part 2 01:02:06 – 01:30:02
Listener Feedback/Front Page News 01:30:53 – 02:00:33
Game of Thrones Fans! Listen to Book 2 in the Series—A Clash of Kings, Read by Roy Dotrice
Six factions struggle for control of a divided land, preparing to stake their claims through turmoil and war. It is a tale in which brother plots against brother and the dead rise to walk in the night. Against a backdrop of incest and fratricide, alchemy and murder, victory may go to the men and women possessed of the coldest steel... and the coldest hearts. For when kings clash, the whole land trembles. Via RandomHouseAudio.com.
Also be sure to check out the GameFly Spring Sale! Save up to 75% on select PC Titles from now until Monday, 4/9.
Jeff Cannata can also be seen on The Totally Rad Show. They've gone daily so there's a new segment to watch every day of the week!
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Original music in the show by Del Rio. Get his latest Album, The Wait is Over on iTunes. Check out more, including the Super Mega Worm mix and other mash-ups on his ReverbNation page or Facebook page, and follow him on twitter delriomusic.
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Comments
It really sucks, but actual ADD-ON content and forced patches is really the only way to do DLC content for multiplayer games.
If the content is on the disc, EVERYONE's disc, there isn't any reason for the pay wall to be there, since everyone already has the content, thus saying "we want everyone to be able to play together!" is nonsensical and stupid.
Also props to Garnett for pointing out that people who are hardcore fans of a game really want the content, even if they don't agree with how it's distributed, and how that creates a big conflict.
If a fan of SFxT really hates the idea of on-disc content....they still want all the possible characters right? They can either give in and go against their own principles (which sadly many people do, especially in the gaming industry), or just do without the full roster of characters. That really, really sucks.
But you guys are right. It IS Capcom's product, and they can do whatever the hell they want with it. It's just sad that so many people will give in and pay for that shit anyways that Capcom won't ever say "hey maybe we should change how we do this".
/rant
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I think you were both overly dismissive of the Indoctronation theory. Jeff's comparison to the Star Wars fans who take the "12 parsec" line and invent a meaning based on conjecture was just waaaaaaay off IMO. The Indoctronation theory is not inventing or extrapolating anything. Not a single piece of the theory is invented by the fans. It is simply taking information that actually exists within the games and tying it all together.
But more then that, it actually makes sense. I won't go through the list of evidence. I'll just say this:
How else do you explain the final shot of the ending cutscene, where we see Shepard's body lying in the rubble on Earth? What other possible explanation is there for this moment? Do you guys really believe that Bioware would just throw it in there for no reason with no explanation?
Put another way, what about the Indoctronation theory is so unbelievable? What about it doesn't make sense?
I just think there is a big difference between inventing meaning as you both seemed to be suggesting, vs paying close attention to the story and picking up on information that is directly given to the player. Even if I'm wrong about the theory, me and the rest of the theory's supporters are not scrounging for meaning so hard that we invent one.... we are interpreting the information that is given to us.
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All that much maligned customer entitlement has lead to is the addition of a few cutscenes, not sure how that has violated the vision of the team at Bioware. For all you know some members of the team felt all along that some things were left out or that they weren’t given the time to really get into greater details.
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http://www.cinemablend.com/games/Capcom-Better-Business-Bureau-Rating-Drops-Due-DLC-Fiasco-41305.html
Down to a "B" from an A+
Good.
Mass Effect 3 falsely advertised, says Better Business Bureau
http://www.gamespot.com/news/mass-effect-3-falsely-advertised-says-bbb-6371157
Good.
Maybe the BBB isn't as useless as I thought.
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How exactly does letting go of the fire button cause you to drop the 3DS? How does that happen? Are you not holding the system with both hands? How is the camera that hard to figure out?
And don't try to use left-handedness as an excuse. I'm just as left-handed as you are, and I found it very accommodating. In fact, I prefer using the face buttons for controlling because dashing is a simple double tap rather then the "flick the stick" gesture.
It'd be one thing if you only played the game for an hour, but if you actually made any degree of decent progress, which it sounds like you have, then at least *some* of it should have started to sink in.
Mr. Cannata, consider sucking less.
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"This gives the matches other focal points, and it also helps alleviate the advantage longtime players always used to have over newer recruits; the best weapons are not always going to be found at the same spawn locations."
True or False: It is unfair to ask players to learn how to a play a game before they get to succeed at it?
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343 just released some information regarding the new composer for Halo 4, as well as some samples of the new score.
I'm personally extatic over the quality of the music. It sounds different and new, but it is still 100% "Halo".
This blog post contains a video documentary about the soundtrack recording process, and a 2nd video that is a 3 minute sample of music.
http://halo.xbox.com/blogs/Headlines/post/2012/04/11/Neil-Davidge.aspx
:D
So, fellow Halo fans, MHSilver, CruelLEGACEY, what do you guys think?
- Cod-style, pick your primary and secondary weapon loadouts
- Power weapon drops now at random locations around the map at random times
- Armor pieces that are now not only cosmetic, but have gameplay-affecting functions, including a legal wall hack, in addition to the other normal armor abilities and such
-Spec Ops style missions in place of firefight that will be updated every week for months
Also, don't forget that they finally revealed WHY Red spartans will be fighting Blue....it's a military training simulator! Tada!
Seriously, why the fuck did Frank O'Connor speak about that reveal like it was some awesome revelation? I laughed my ass off when I read that bit.
Overall, I'm not really sure how I feel about this, especially the CoD loadouts. I do like the random weapon drops. I tire of playing teams who grab rockets and snipe, keep my team in our spawn, then get the NEXT rocket and snipe and continue to force us to play an unfair match, then when I quit midway I get banned for 15 minutes....so not being able to power weapon camp seems really nice. :P
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http://www.kickstarter.com/projects/486250632/republique-by-camouflaj-logan
Also, a preview by IGN.
http://wireless.ign.com/articles/122/1222617p1.html
I'm extremely excited for this, but I'm skeptical it will meet its goal.
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There's a bit of a gloomy mood around here at the moment, so let's have a few laughs and lighten things up.
Last night you had a drunken threesome with the last 2 video game characters you played as.
So, who were they?
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This is a well realized IP with 20 years of content around it, including a successful and deep RPG system. Realistically the there's enough story content already out there for the next 10 Shadowrun games.
Shadowrun falls into the RPG and cyberpunk genres. Both have proven to be successful recently but by no means a crowded field. Also, the world has many unique aspects to it, such as magic and fantasy races.
The guys pitching this aren't exactly new to gaming. I can't speak for all of them but at least a few I know have serious gaming chops. They "get" how an RPG is supposed to work and what player choice is all about. The also have the past body of work to prove it.
The game has potential for a strategy based multiplayer.
The new console cycle isn't far off and this a, well "new to you" IP that could easily launch a series.
So, how does this get passed up? There may have been a couple bumps, such as a licensing issues or maybe they're really sticking to the 2D, roll heavy game play. Still, no one wanted to take a "chance" on this and from my view it's a game with a lot of upside.
My question to everyone is: Do you think most game publishers have become so risk adverse that they'd rather put out another "me too" shooter, RPG, ect than take some shots at finding the next big thing? Also, do you think this might come down to just not wanting to make shooter or FPS/TPS RPG? If this is the case these guys are dead right. Shadowrun has plenty of combat but a game of Shadowrun involves a ton of other things as well and is an absolutely team based game.
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Very few people think the service is worth what they pay but they pay it anyways because they'd rather suck it up than not have the service. Sure, you can go without or with a some effort find some alternatives but realistically most people end up paying.
I agree publishers can sell whatever, however they want but I wonder if they want to have their fanbase think of them the same way many people think about their cable company.
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So, the Mass Effect 3 DLC pack just released, with new characters, weapons, and the like. Now, we know the characters and items in this game are gotten through random booster-pack-like items.
So are the new DLC items.
Given, this one IS free, so it's not a big issue, but considering there are quite a few items I've yet to see from the vanilla game even after countless hours of multiplayer, there's a good chance when a paid DLC comes along that you'll spend your money and not see anything for it minus a piece or two of it.
How does that sit with you guys, given you play ME3?
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Thanks.
You can find the story here-
http://www.fanfiction.net/s/8005129/1/The_Resurrection
Everybody in the game is obsessed with drinking! Multiple characters get smashed on the ship. Everyone's offering to buy each other drinks when this is all over. Chakwas just can't wait to crack open her bottle. There's even a reference to some sort of heaven as a "bar in the sky".
Can't wait until someone comes up with that YouTube reel.
I have been listening to the show for a few months now and you guys are awesome! This week you were talking about people investing on Kickstarter again and what happens if the game never comes out or if it is a bad game and what is going to happen to Kickstarter. The way I look at Kickstarter is the same way I look at my stocks, if you are investing money into a company or a game then you better know what you’re investing your money into. It is not Kickstart's job to make sure you make good investments and that you get our money’s worth. Just like when I invest my money into stocks the world is not telling me not to invest into something because it is a bad company. I have to do research and take my time and know what I am investing my money in to. Basically it is our money! People all over the world don’t get their money back when they put money into stocks and investments in a company and that company goes under, same is for games that go under. Know what you’re putting your money into!
(This is not directed at you guys just people who invest in Kickstarter and how Kickstarter can defined themselves agenst law suits)
Keep up the good work,
Yosh
What if the ending isn't bad, but what if it's a little underwhelming? How far will an ending have to dip below expectations before a group of upset fans start a movement to have something done about it?
I'm worried we haven't seen the last of this trend at all. I'm worried this is just the beginning.
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I totally agree with the Ridge Racer Unbounded comment. It's a decent game, but it's not a Ridge Racer, it's like they grabbed the cars of ridge racer and put it on a Burnout module and pressed enter.
On the Street Fighter X Tekken DLC deal, I'm giving Capcom nothing, I didn't even buy the game, there's going to be a new version of it anyway, I'm just not sure if it's called Super, Ultimate, Arcade or a new word they find for it.
And what I think kickstarter is doing is a terrific thing, it's making a bridge so that the gamers are the developers publishers, that can be dangerous but also a way to make a highly profitable game. After all we're giving them money to make a game that they will then proceed to sell. And they're going to have a great marketing, the word of mouth from the gamers that funded the game. Because the backers will talk to their friends so they have someone to discuss the game with besides the internet.
And I also picked up Yakuza 4 and (3 as a bonus offering) for this moment before Diablo 3 bursts on May.
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I was totally prepared to fork over some cash whenever the multiplayer DLC came around, and now we're getting it for free because they need to...help their public image? I don't know. I should be ecstatic to get something I expected, and was ready, to pay for, but instead it just seems kind of sad.
Same goes for the free DLC coming this summer. I didn't like the ending because it was terrible, and I'm glad they're not changing it...but I'd be totally satisfied with a blurb on their website that just detailed exactly what the fuck was happening in the Normandy scene, why Joker suddenly became a telepathic coward and fled the battlefield with knowledge he couldn't possibly have, and why all the endings are exactly the same with a pallet swap. I don't really need a super-resource intensive add-on product, even if it is just cut scenes.
I think Garnett might be right: they could be working on the next awesome DLC, a la Shadow Broker or Overlord, and now have to divert resources to help quell some of the noisier angry fans, and I don't think that's "right".
Also, side note: All the times I've watched a bad movie and just overlooked the plot holes and terrible writing, then talked to someone who knows that medium or the source material, and them being totally baffled that I would miss that....that's how I feel about ME3, so I feel like I finally "get it".
Anytime someone says "oh I was satisfied with the ending and it doesn't need any sort of clarity"...I question whether or not they even got to the ending or watched what was on screen. :P
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Indoctrination theory isn't people being excited by and wanting to discuss the nuances of the ending, it's a reaction to the ending being so bad, making so little sense, containing so many plot holes, that they need SOMETHING to explain why it is so piss poor. They can't fathom why Bioware would do a 180 at the last moments of the game, changing tone and theme, in the name of artistic vision.
I was a diehard Mass Effect and Bioware defender and fan. I even found the good in and enjoyed Dragon Age 2. But the ending is bullshit. I don't even want to talk about it. I just want the 150+ hours of my life back. They betrayed my emotional investment. I don't NEED a happy ending. I just need an ending that is consistent with what I've been doing for 3 games and 5 years. And it just isn't.
Maybe the Extended Cut DLC will resolve issues like, why did my squadmates abandon me in my darkest hour, why did Joker turn out to be a coward who abandoned me, the fleet, and Earth. Why the theme of the trilogy suddenly becomes "saving the organics from synthetics" when the only synthetics who have ever been a threat have been the Reapers and Reaper controlled Geth, why the dark energy plot from Haelstrom was abandoned and ignored, and why I should invest in any more DLC or any future Mass Effect products.
Discuss
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Also, I have to comment that having tons of loot on the ground is what makes Borderlands, well, Borderlands. Go and fight Craw in the General Knoxx DLC. That's a lootgasm if I ever saw one. Overall, though, quite jealous that Mr. Cannata got to play so much far ahead of the rest of us.
Cheers
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