Normally, one of the advantages of being an independent developer is that you get to make games without seeking endless approval from outside publishing entities.
In the latest video from Double Fine–the studio responsible for Costume Quest, Stacking, and Trenched–head honcho Tim Schafer wields carefully chosen verbiage against a gluttonous skeptic who holds the very fate of his studio’s next project his his furry, blue, crumb-covered hands.
The game, of course, is Sesame Street: Once Upon a Monster, an Xbox 360 exclusive that uses the controller-less Kinect peripheral.
As Schafer eventually explains in the video, Once Upon a Monster takes place in a storybook world populated by
zombies monsters who have a host of problems to solve. Monstrous problems, if you will. With six worlds to explore, drop-in/drop-out co-operative play, and action narrated by the Sesame Street characters, Once Upon a Monster seems like it could be one of those rare pieces of kid-centric media that also appeals to the inner-kid in crusty older gamers (like me) as well. At the very least, it should be a great game for parents to enjoy with their kids.
Sesame Street: Once Upon a Monster brings the friendship, sharing, and teamwork exclusively to Xbox 360 Kinect this fall.
BOOM video 9704