Weekend Confirmed Episode 54

By Garnett Lee, Apr 01, 2011 11:00am PDT

In town on recon for his upcoming relocation to the land of TMZ, palm trees, and convertible sports cars, Xav joins the Jeffs and Garnett for this week's show. With more 3DS games like Ghost Recon: Shadow Wars and Super Street Fighter, plus Shift 2, WWE All Stars, Sword and Sworcery, and more, Whatcha Been Playin? spills over well into the third segment. There's still time for a little discussion in the Warning before moving on to the videogame news of the week. Mortal Kombat and the upcoming Xbox LIVE spring update lead the headlines on the Front Page. Things get a little undone but end strong with Finishing Moves.

Weekend Confirmed Ep. 54: 04/01/2011

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If you're viewing this in the GameCenter application, you can play Weekend Confirmed Episode 54 directly.

Weekend Confirmed comes in four segments to make it easy to listen to in segments or all at once. Here's the timing for this week's episode:

  • Whatcha' Been Playin Part 1: Start: 00:00:00 End: 00:30:21

  • Whatcha' Been Playin Part 2: Start: 00:32:06 End: 01:00:43

  • The Warning: Start: 01:01:49 End: 01:34:58

  • Featured Music "The Sun Over Tokyo" by Audio-ology.: 01:34:58 End: 01:38:33

  • Front Page news: Start: 01:38:33 End: 02:19:41

AUDIO-OLOGY (n): an original, self-produced music group who combines, live hip-hop and rock into one groundbreaking package, featuring Detroit native Chaz Logan and Louisiana-born Zach Goyne; also a treatment and cure for what ails the music industry.

Audio-ology is the resulting musical mash-up, combining both Chaz and Zach’s roots in the church, with a love of both hip-hop and rock, a blend of backgrounds that results in the perfect post-Obama melting pot. The two met shortly after Zach arrived in L.A., just three days after Hurricane Katrina. Chaz usually comes up with the beats and music, while Zach writes most of the lyrics and collaborates on the melodies.

For more information, including news on their forthcoming debut EP on Eklektic Entertainment, visit the Audio-ology official site. They can also be followed on Facebook and Twitter.

Original music in the show by Del Rio. Get his latest Album, The Wait is Over on iTunes. Check out more, including the Super Mega Worm mix and other mash-ups on his ReverbNation page or Facebook page, and follow him on twitter delriomusic.

Jeff can also be seen on The Totally Rad Show. They've gone daily so there's a new segment to watch every day of the week!

Remember to join the Official Facebook Weekend Confirmed Page and add us to your Facebook routine. We'll be keeping you up with the latest on the show there as well.

Click here to comment...


  • Hi there.
    Long time listener.
    First time poster.

    In the "finishing move" of the last Weekend Confirmed podcast, Jeff Kanata (I hope I'm spelling that right) asked for feedback about spoilers, and how to navigate that tricky territory.

    I must confess, I felt that comment about Crysis2 that you flagged as spoilerish, was rather spoilerish. When I finally got to that scene, I kind of wished you hadn't said anything.

    Spoilers are tough in podcasts. I recognize that I'm listening to a gaming podcast, and that things are going to be picked apart in detail, but at the same time, sometimes it takes a while to work through a game. You all on the podcast have the finicky responsibility of walking that fine line between talking about a game in a timely fashion, but not getting into it so much that the people still making their way through it have their experience ruined.

    The only solution I can think of with regards to spoilerish territory is something that was done on other podcasts years ago. Maybe I am thinking of GFW Radio. They leave the spoiler talk to a place at the end. The trouble with Garnett saying like, "Skip two minutes ahead" is that it's inaccurate, and we the listeners feel that we're missing out on something if we skip too far ahead. And what if the podcaster gets carried away with that they're talking about? We'll skip right to the spoiler itself. It's an inaccurate science, but I really think you can solve it by leaving the spoiler talk to the end of the podcast.

    Might I suggest that the next time one of you says, "Okay, Spoiler..." you take a second, write down on a piece of paper what you were going to say, and leave that till the end. I recognize that this might take the wind out of your sails. I know that when someone gets off on talking about a particular feature of a game, there is a kind of momentum generated. It's hard to stop. It's like when you're fucking someone. It's hard to stop. But I am hoping you will. Write it down. Save it till the end.

    After Finishing Moves, then you can have a SPOILER section. You can re-visit all the spoilers you wanted to talk about, and those who haven't yet gotten to that point can skip it without feeling like they lost out on any part of the podcast, and without having to skip two inaccurate minutes ahead.

    Garnett, I have been with you since the early 1up days. Thank you for everything. You are dirty and beautiful.
    Jeff K, I like how enthused and positive you are about the games you play. You are witty and charming.
    Brian L, I know you're not at this podcast any longer, but you were great and I miss you.

    Thread Truncated. Click to see all 4 replies.