Report: New 'Packaged' Assassin's Creed Coming Sometime This Year; Details in May

By Xav de Matos, Feb 14, 2011 3:00pm PST With word that Assassin's Creed Brotherhood has shipped a cool 6.5 million units since launching worldwide, it appears that Ubisoft isn't ready to put the franchise on a window sill to cool off.

According to Kotaku, Ubisoft president Yves Guillemot said a new packaged Assassin's Creed game will launch this year. The report also states that more details on the project will be released in May.

In July 2010, Ubisoft associate producer Jean-Francois Boivin said that he personally felt video game franchises need room to breathe and should ignore annual release traps, including the Assassin's Creed franchise. To his credit, Boivin also stated that business could override his personal thoughts because, "at the end of the day it's about selling games." If a 2011 release proves to be true, it's a simple case of Ubisoft's booming Assassin business showing no reason to stop for the time being.

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  • I'm somewhat surprised that ac2:bro is getting similar ratings to the first ac2. I found it much more rageworthly than ac2 in many ways. Many of the missions didn't feel like they were focus tested properly and had confusing elements or just flat out buggy. I found myself getting caught in geometry occasionally, diving off rooftops into haybales during chase sequences because there was no pigeon/poop markers for leap of faith spots. I even assassinated a guy who got up immediately after killing him during a cutscene, walked over to open a gate and then re-died after the cutscene.

    As far as the design, the tether mechanics where you can't get too far ahead or behind seemed more restrictive than last game, the city design seemed to me to have wider streets so parkour was more difficult and slower while freerunning and I really don't think they did a good job ramping you back into all of the various aspects of the gameplay.

    I really enjoyed ac2 and think I would have enjoyed ac2:bro more if I had played it immediately following ac2, but as it was it was difficult to pick up and be playing at the level the game required after not playing ac2 for a year. ac2:bro felt like a game constantly trying to make me hate it.