Evening Reading
by Garnett Lee, Jan 12, 2011 5:00pm PSTI played Uncharted 2 as one of my catch-up-over-the-holidays games and finished it off the other night. After such a fun adventure--one of the best I've played--the last few combat encounters and then the boss fight felt like a tremendous punch to the gut. Someone on Twitter asked if I was suggesting that there shouldn't be boss fights at the end of games. Hell yes I am.
Boss fights grew as a logical extension of the control mechanic-heavy nature of video games in earlier generations. Since then, the content in and way we play games has dramatically evolved. In many games, like Uncharted 2, they no longer feel like an epic showcase and payoff for all the skills mastered in the game. Instead, they become a distracting--or often worse yet, annoying--anachronism. Sure, at the end of God of War III I wanted--nay, needed--a massive boss fight. But at the end of Uncharted 2, all I could think while running the patterns to beat that boss was "God, I wish this would end," and that's not the last feeling such a great game should leave.
No such suffering to get to chatty and the top video game news stories from today on Shack:
- StarCraft 2 Patch 1.2 Launches with Chat Channels, Balance Tweaks
- S.T.A.L.K.E.R. 2 Dev: PC is Primary Platform
- LIMBO, Red Dead Redemption, and Mass Effect 2 Most Nominated Games for 11th Annual GDC Awards
- Dragon Age 2 Pre-orders Get Extra Sword and Shield; All New Copies Get 'The Black Emporium'
- Capcom Accused of Ripping-off 'Splosion Man in 'MaXplosion
New game releases of May 20-26
Killzone: Mercenary shoots onto Vita on September 10
Trion Worlds hit with more layoffs, Defiance team impacted
Ratchet & Clank: Full Frontal Assault defending Vita next week
Game & Wario was originally going to be pre-installed on Wii U
The Last of Us digital download lets you start playing sooner
Weekend PC download deals: Borderlands 2 for $11
Metal Gear Solid: The Legacy Collection coming to PS3 in July for $50
Madden NFL 25's $99 'Anniversary Edition' includes Sunday Ticket
Final Fantasy 8 getting PC re-release (in Japan)



Well I've put a few hours into this monitor (Dell 24inch LCD U2410) and off the bat I would say it's an upgrade visually for sure. The size at 24 feels like a lateral move from the 19 (vertically)..it's just right visually but huge huge gain in real estate (width) working in apps etc.
Only fired up one game (Just Cause 2) and playing at the native res (1920x1200) I've lost my glorious unchanging 60fps...I don't care what shack says I notice it instantly. The "good thing" is I can get rid of AA at this res and that gets me into the mid 40's to high 50's (from mid 30's to 40's!) which is pretty good but I can see it being a problem with future games soon. I'm going to try lowering the res and see how this thing looks with non-native resolutions. I don't notice any ghosting or input lag at all (in sRGB mode not "GAME" mode to boot)..but then I only played this one game and not for very long.
In short it's pretty much what I expected..take a hit in games (both fps and visuals) but gain working space when photo editing and working with apps. I bought my new rig (i5 750, ATI 5850) so I wouldn't have to worry about games for a while and play current games maxed out visually...so far it looks like making the jump to a 24 inch (I wouldn't go any smaller from a 19inch) LCD has put a stop to that instantly.
Having said that I will keep it..there are more pros than cons and I think I can live with lowering settings in game...I hope. I see console gaming becoming part of my future if things don't change :(
Thread Truncated. Click to see all 4 replies.
if it really bugs you that much, slap in a second card and go crossfire.
so much drama over a monitor.
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