Evening Reading

Just got back from Epic Games where I got some hands-on time with Gears of War 3 multiplayer. You can read the coverage here!

Now, it's time to go record the podcast where I'll be talking about Gears of War 3 and some other stuff, including Minecraft.

Gaming News o'the Day

Links from Morning Discussion

From The Chatty
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    October 7, 2010 5:01 PM

    I want in on the KZ3 beta :(

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      October 7, 2010 5:03 PM

      no.

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      October 7, 2010 5:09 PM

      I got an email about a deadspace 2 beta invite ... but it's PS3 only and I don't have a ps3 =\

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      October 7, 2010 5:17 PM

      I still need to play Killzone 2. Whenever I have a fast enough pc, i'd love to replay the first in pcsx. That game would be way more awesome at 60fps :( needs a ps3 HD rerelease

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        October 7, 2010 5:22 PM

        The first got dull pretty quickly. But the first was fucking awesome online.

        KZ2 I almost finished, but gave up. Online it was perhaps even better than KZ1 online.

        KZ3 is gonna be the mofo bomb

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          October 7, 2010 5:27 PM

          I really liked how the levels changed depending on the character you picked. The constantly changing level themes rocked, too.

          Partner ai blew, but at least they had the decency to make them invincible unlike, say, Daikatana (that game's biggest mistake). Made for some unintentional humor on the jungle mission when the bridge blew up with the partner on it.

          Come to think of it, the bugs made that game way more fun.

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        October 7, 2010 5:36 PM

        [deleted]

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        October 7, 2010 6:15 PM

        The second one was quite good actually, it takes 90 minutes to get used to the 'heavy' gun feel but it's awesome after that. The gameplay is fairly solid - the levels interesting albeit weak colour palette (see Quake) the storyline is medioce and the voice acting is good. Overall it's a solid FPS - just the gunplay really works for me once you get in to it.

        MP was fucking excellent - also the second last section of the game is a giant cunt.

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          October 7, 2010 6:32 PM

          I thought the MP level design was very well done - and from what I've seen of KZ3, the vertical design for use with the jetpacks is really classy

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            October 7, 2010 6:33 PM

            I think the idea of jetpacks is extremely lame, hopefully it plays out better than it sounds.

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              October 7, 2010 6:47 PM

              I love when you're forced to really deal with 3D space and vertical threats, rather than just the occasional jumping on a crate or sniping from a second story window, so I'm looking forward to it (I liked what I've seen - it'll be up to what the controls are like). The idea of "jetpacks" is a little goofy, I'll grant you that, but more manageable in terms of gameplay than zero-grav or underwater, etc.

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                October 7, 2010 7:27 PM

                From the screenshots and info the jetpacks look pretty cool. Big mech looking things rather than little jetpacks attached to your back. I think I also read they work as vehicles as well, so it's not like you're going to have 32 players jetpacking around like idiots.

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                  October 7, 2010 7:32 PM

                  the SP gameplay demo vids show some fun looking fights with it

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          October 7, 2010 6:34 PM

          I've got it chilling on the rack, waiting for some attention. Heard lots of complaints about the heavy feeling, but I'm down for giving it a try. I'll probably never touch the MP side of the house, though.

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            October 7, 2010 6:40 PM

            The heavy feeling is awesome, I don't like high speed zippity fucking boo Duke speeds in my mouse anymore anyhow - I felt like I was weilding a 40kg gun in front of me.
            SMG is the best gun in the game though - stock gun sucks! :(

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              October 7, 2010 7:25 PM

              I found it really irritating to play until I turned on the "high precision" option in the controls menu. Basically without it (which is how it was before it was patched) there's a relatively large deadzone in the center of the right analogue stick which makes small adjustments to your aim a nightmare, and can throw off your aiming totally if you're used to other console fps games.

              The high precision option removes the deadzone. It still keeps some of it's "heavy" feeling with the animation and what not anyway, but it makes the game much more playable.

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        October 7, 2010 7:21 PM

        I really enjoyed Killzone 2. It's one of those games that seems to have gained excellent reviews all round, but the Shack collective appears to dislike it.

        If you've got a good TV it's also one of the most fantastic looking games out there.

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      October 7, 2010 5:22 PM

      [deleted]

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      October 7, 2010 5:23 PM

      Yeah, me three. PS Plus members only :(

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        October 7, 2010 6:19 PM

        I love Sony but they can suck my balls with some of these dopey ideas.

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          October 7, 2010 6:30 PM

          hey at least general online MP is still free - doesn't Sony deserve a little anal tickle for that?

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            October 7, 2010 6:32 PM

            rimjob, surely

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              October 7, 2010 6:47 PM

              You can just tickle it with a finger.

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                October 7, 2010 9:33 PM

                Seems like a waste to me. I mean, while you're there...

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            October 7, 2010 6:32 PM

            Yeah I still love my PS3 but I'm happy to call them out when they are dopey. Playstation plus sounds like a giant flop to me, much like home.

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          October 7, 2010 6:30 PM

          same shit M$ does too on xbxlive

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      October 7, 2010 6:45 PM

      I hope they still make it a game and don't change the controls.

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        October 7, 2010 6:47 PM

        They are adding move support, I heard somewhere they removed the 'heavy' gun feel because too many retards whined about it.

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