New EQ 'EverQuest Next' Unveiled

By Alice O'Connor, Aug 09, 2010 7:00am PDT Sony Online Entertainment has discussed the new instalment in its MMORPG series EverQuest during its 2010 'Fan Faire' event, Eurogamer reports, and given the first in-game look at the new game it's currently referring to as 'EverQuest Next.'

SOE president John Smedley described EverQuest Next as a "reboot" more like the original EverQuest than its sequel, boasting a new "distinctive" art style.

Slides snapped by EQ2 Wire.

"We want to make something that still keeps the flavour of the original and the lore and the core tenets of it, but we want to make something that is truly next generation," Smedley explained. "We want EverQuest players and EverQuest 2 players to feel like they're at home, but a new home, one that's really awesome."

Sony Online Entertainment continues to work on supporting and expanding the franchise, announcing a new EverQuest expansion named 'House of Thule' over the weekend and launching a free-to-play version of EQ2 last month.

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  • After playing EQ2 since launch I recently quit. I'm sort of interested in this new game but I really want to see that soe has learned from its eq2 fuckups.

    The primary mistakes, in my opinion, were:
    1. graphics engine runs like crap, even today, and looks much less good than it should considering its hefty requirements.
    2. *constant* fiddling with character stats, combat mechanics, and gear. Every expansion sees some fundamental change to the core game play and, whats worse, the changes have all moved the game in a more cookie cutter, simplistic direction. Removing the ability to customize your character in any meaningful way.
    3. there are too many classes that are differentiated from each other by only one or two abilities.
    4. dps classes reliance on auto attack which is generally 40-60% of the damage output. Watching an auto attack timer is boring. Requiring one to be successful is just bad design.
    5. PvP is fundamentally broken. CC abilities are massively OP. Some classes can literally become impossible to kill while others are little more than free kills.
    6. marketplace and station cash selling XP potions and other things that affect game play.
    7. lax enforcement of anti-cheating, exploiting, botting rules. I know many people that use third party botting programs to craft and adventure, who have used them for *years*, have been reported repeatedly and have never had any punishment of any kind. Legit players cannot compete with people who have 6 (or more) characters auto playing for days on end.

    The world of norrath, its stories, characters, settings, is a really interesting and fun place to play a game so I'll be watching this new game in the hopes that it will be fun to play. But I have little faith in soes ability to learn from and fix their past mistakes.

    Thread Truncated. Click to see all 3 replies.

      • Most of the people that I know who are botting are super active players, people who work from home, or have part time jobs. They have the time to play the game and just see using botting programs as an efficiency thing. "I'm going to do it anyway, why not do it on six characters at the same time?"

        soe seems not to care because thats six subscriptions from one person.

        It destroys the game economy though. One of the people I know makes between 100 and 300 plat each night while he's asleep by setting up his 6 bot self playing group in some place with respawning mobs. As a consequence he has more coin than he knows what to do with and, because there are tons of people doing this exact thing, they drive the prices for most everything way beyond the reach of non-cheaters.

        Also these people aren't botting to level up, these are max lvl characters they are botting with. It's ludicrously easy to reach the level cap in eq2 these days. I recently leveled a swashbuckler from 1 to 90 in about 2 days /played. If you want to go faster, you can start a refer-a-friend account and two box with a 200% xp bonus. You can also buy XP potions from the marketplace.