Rumor: Red Dead Redemption Developer Hit With Layoffs [Update]
by Garnett Lee, Jul 14, 2010 7:08pm PDT[Update: July 15, 9:20am] Rockstar San Diego studio manager Steve Martin has released the following statement to the media in response to the layoff rumors:
As is typical with game development, our team sizes have always fluctuated over the course of the development cycle. As Rockstar San Diego transitions from the launch of Red Dead Redemption onto future projects, we are realigning our resources in order to continue to develop games as effectively as possible.We are ensuring that all employees who are affected by these changes are being treated with care. While we have no announcements to make regarding a sequel to Red Dead Redemption, the team here are hard at work on the development of downloadable content for the game.
[Original Story] Though Red Dead Redemption sold exceptionally well and publisher Rockstar games recently announced four downloadable content packs are underway for it, sources tell Shacknews that the studio behind the game got hit with a heavy layoff at the end of the day today. According to the report as many as 40 members of Rockstar San Diego were let go.
One of the downsides to the production cycle for big games is the inability to support the staff size after the game ships. This seems to be the likely scenario at Rockstar San Diego where the only currently known projects are the DLC and whatever support they may provide for games in production at other Rockstar studios.
We've reached out to Rockstar for comment but given the late hour on the East Coast do not expect to hear back until tomorrow.
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Comments
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For every 5 dudes they lay off there are 50 more kids out of college or their basement willing to start working 60 hours a week for 40k a year with little or no security when a project ships. This destroys most of the leverage the employees have- get the fuck out if you think Red Dead Redemption wasn't successful enough to keep 40 people employed. If it was a bag of garbage, maybe I could see an angle here. It wasn't. This was a way to increase profits as most of the heavy lifting, ie - getting the game out is done. The smaller team can now work on DLC for a while until they ramp up for the next production.
To head off any bitching that I'm not offering a solution - here it is.
Get a degree in nursing and you'll work until you die.
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I can't wait until the Tron movie finished production and those movie studio assholes layoff all the actors.
Outrage then I assume?
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