Sanctum Demo Mixes Tower Defense and FPS
by Alice O'Connor, Jun 02, 2010 11:00am PDTNow available on FileShack is the 323MB demo for Sanctum, a hybrid of first-person shooter and tower defense that was pointed out by the top chaps at Rock, Paper, Shotgun.
While players must construct a maze of towers, that alone won't stop the invading hordes of exotic creatures. Upgradeable firearms let you get right down in the fight, picking off survivors and exploiting weak spots yourself.
Developer Coffee Stain Studios plans to eventually create a "full version" of Sanctum, which began life as an Unreal Tournament 3 mod before switching to Epic's free, standalone edition of Unreal Engine 3--the Unreal Development Kit.
Coffee Stain is also developing a 2D tower defense based upon Sanctum for iPhone.
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Comments
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No mouse sensitivity adjust.
No bindable keys.
I'll look for config files, but....anyone who makes a PC FPS without these 2 things can suck it...even if it's a demo/beta/etc.
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Game looks pretty sharp and definitely has promise. With some tweaks it could be pretty good. One thing I would change is holograms when building towers, I would prefer a 2d interface there, or maybe high resolution sprites in game. Trying to make out stuff on fuzzy holograms is pretty hard.
Overall not bad, I'm going to have to try and get deeper into the game later tonight.
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Gonna give this a try.
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