Independent Games Festival Winners Revealed, Co-op Crime Game 'Monaco' Swipes Grand Prize
by Alice O'Connor, Mar 12, 2010 9:20am PSTThe "4-player co-op crime caper" Monaco has made off with the Grand Prize in the 2010 Independent Games Festival after the winners were named during GDC yesterday.
Other winners include S2 Games' RTS-RPG Heroes of Newerth, puzzle platformer Max & the Magic Maker and the iPhone game Spider: The Secret Of Bryce Manor. All awards come with a $2,500 prize except for the Vision award sponsored by digital distributor Direct2Drive and the Grand Prize, which offer $10,000 and $20,000 respectively.
While the Audience Award winner was picked by popular vote and the Nuovo Award was settled by a small specialised panel, the majority of awards were decided upon by a body of over 170 developers, industry veterans and journalists including our very own Garnett Lee and Shacknews alumnus Nick Breckon. The full list of winners follows.
Seumas McNally Grand Prize:
Monaco, by Pocketwatch Games
IGF Nuovo Award:
Tuning, by Cactus
Excellence in Visual Art:
Limbo, by PlayDead
Excellence in Audio:
Closure, by Closure Team
Technical Excellence:
Limbo, by PlayDead
Excellence in Design:
Monaco, by Pocketwatch Games
Student Showcase Award:
Continuity, by Ragtime Games
IGF Mobile Best Game:
Spider: The Secret Of Bryce Manor, by Tiger Style
Audience Award:
Heroes Of Newerth, by S2 Games
D2D Vision Award:
Max & The Magic Marker, by Press Play (Demo)
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