Independent Games Festival Winners Revealed, Co-op Crime Game 'Monaco' Swipes Grand Prize

by Alice O'Connor, Mar 12, 2010 9:20am PST
Related Topics – GDC 2010

The "4-player co-op crime caper" Monaco has made off with the Grand Prize in the 2010 Independent Games Festival after the winners were named during GDC yesterday.

Other winners include S2 Games' RTS-RPG Heroes of Newerth, puzzle platformer Max & the Magic Maker and the iPhone game Spider: The Secret Of Bryce Manor. All awards come with a $2,500 prize except for the Vision award sponsored by digital distributor Direct2Drive and the Grand Prize, which offer $10,000 and $20,000 respectively.

While the Audience Award winner was picked by popular vote and the Nuovo Award was settled by a small specialised panel, the majority of awards were decided upon by a body of over 170 developers, industry veterans and journalists including our very own Garnett Lee and Shacknews alumnus Nick Breckon. The full list of winners follows.

Seumas McNally Grand Prize:

Monaco, by Pocketwatch Games

IGF Nuovo Award:

Tuning, by Cactus

Excellence in Visual Art:

Limbo, by PlayDead

Excellence in Audio:

Closure, by Closure Team

Technical Excellence:

Limbo, by PlayDead

Excellence in Design:

Monaco, by Pocketwatch Games

Student Showcase Award:

Continuity, by Ragtime Games

IGF Mobile Best Game:

Spider: The Secret Of Bryce Manor, by Tiger Style

Audience Award:

Heroes Of Newerth, by S2 Games

D2D Vision Award:

Max & The Magic Marker, by Press Play (Demo)


3 Threads | 14 Comments