Epic Launches Free Unreal Development Kit
by Chris Faylor, Nov 05, 2009 4:00am PSTGears of War and Unreal developer Epic Games today released its Unreal Engine 3 dev tools as a free download, aimed at providing noncommercial and educational use of the technology
digg_url = 'http://www.shacknews.com/onearticle.x/61138';
that powers many PC, PlayStation 3 and Xbox 360 games.
The 563MB Unreal Development Kit can be found on FileShack, with various Unreal Tournament 3 assets included to help you get started. Two UDK-crafted sample games are also available: Psyonix's vertical puzzler Whizzle and Toltec's The Ball.


"I'm excited about the possibilities the Unreal Development Kit opens to those who are looking to get into the game business but don't otherwise have the means to acquire world-class technology and tools like ours," said Epic VP Mark Rein. "UDK is Unreal Engine 3, which has been used to create games in a wide range of genres, as well as military simulations, 3D architectural walkthroughs, animated movies and more."
Among the numerous titles powered by Unreal Engine 3 are Epic's own Gears of War 2 and Unreal Tournament 3, Chair's Shadow Complex, Rocksteady's Batman: Arkham Asylum, Gearbox's Borderlands, Swordfish's 50 Cent: Blood on the Sand, and the hospitality training software Virtual Heroes crafted for Hilton Garden employees.
In its present form, content created with the Unreal Development Kit is only usable on PC, with Epic noting that PlayStation 3 and Xbox 360 support is "under consideration."
The tools include many "features and technological enhancements...that have yet to be seen in an Unreal Engine game," claims Epic. The company further pledged that it will be supporting the Unreal Development Kit with continuous upgraded builds.
Alongside the tools, Epic released more than two-hundred pages of documentation via the Unreal Developer Network, launched dedicated forums, and offered up licensing details for those seeking to use the technology in a commercial application.
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Comments
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Well the fact that Unity doesn't support C++ scripts was a bit of turn off. Does anyone know what the main language for the Unreal Development Kit is?
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Looks like healthy competition isn't something GarageGames tolerates.
My blog was deleted with information reguarding this release.
The only reason I could see to delete it was the title of my blog "game over!".
Otherwise everything in the post and comments was informative.
Looks like a bad time not to be "the cheap engine" any more. (A bit of an inside joke that would need explaining)
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http://dl.getdropbox.com/u/17188/uc_2009_WIP_03e.jpg
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imo they're doing a bad move there.
UT3 has been the only way to get the fingers on the Unreal Engine 3. Now people don't even buy UT3 anymore to do this.
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I've put my own dream of getting into game design on hold for awhile 'cause I didn't know what to do. This is a great chance to make a name for myself and start a portfolio outside of art and sketches. I seriously jumped up and started yelling like a madman when I read this. Thanks Epic. :)
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I've seen Mark and Steve have both posted here, so I'm curious if Epic has anything planned to showcase UDK projects in the future. Like I said, I think Epic has done a tremendous service to the indie population here.
Here's an idea to take it one step further: Partnership with Valve to provide a dedicated marketplace for UDK created games. Producing the games is definitely one hurdle, but getting awareness of your work and providing a distribution channel to the consumer is the next major obstacle for small indie studios.
Again, nice work Epic!
http://udk.com/features-lighting.html
Are all of these built in? UT3 had some of the worst lighting - not much better than UT2004.
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I felt Epic stumbled a bit in their PC love during the UT3/Gears 2 period, but the Black/Titan pack release for UT3 and now this...
Now just remove dedicated servers so we can love you more :D
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Very nice of them!
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(All joking aside, this is a cool move by Epic and I'm sure the community will do really cool things with it.)
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This would be a good tool to use for my University Unreal Engine team project.
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