Evening Reading

So many games to play, not enough time. And it's not even November. Thank goodness for those delays.

News:

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From The Chatty
  • reply
    October 1, 2009 5:31 PM

    REPOST! A couple awesome S.T.A.L.K.E.R. Shadow of Chernobyl mods have recently entered release candidate:

    First is Zone Reclamation Project: http://metacognix.com/stlkrsoc/index.html
    ZRP is basically a fan-made patch that fixes all kinds of bugs in the game. It tries to keep the "vanilla" SoC experience, although it does come with some optional mods that really add to the game without changing it too much (Repair mod, Quest overhaul, Freeplay, etc). It comes with a nifty modifier program that lets you tweak the game to your heart's content including turning the optional mods on and off. I can't recommend this mod enough, especially if it's your first playthrough.

    Second is L.U.R.K: http://www.moddb.com/mods/lurk/
    LURK is a really exciting new mod. It does what some thought was impossible; makes stealth work properly. You can actually sneak around without enemies magically seeing you, and using your knife wont automatically alert everyone within a mile radius. It also overhauls the graphics and many other aspects of the game. I've only played a little bit but it really seems to increase immersion. The author of this mod also worked on "STALKER Complete 2009," which a lot of you seemed to like.

    Give them a try!

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      October 1, 2009 5:33 PM

      I'd like to see some LURK impressions.

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        October 1, 2009 6:22 PM

        I played it for a few hours last night and came away extremely impressed. The weather cycles are incredible, with impressive looking thunderstorms and beautiful starscapes at night. It adds a bunch of new weapons that are fun to use, and most guns seem more deadly and satisfying to shoot. Stealth actually works, so you can sneak around at night with a silencer and kill without instantly being found out. The nights are very dark too, so nightvision is much more useful, but it has a sleeping bag mod so you can sleep if you want to actually see things. It's by far the best looking STALKER I've played, modders have really done some wonders with this game.

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      October 1, 2009 5:33 PM

      That first one you listed sounds fucking amazing

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        October 1, 2009 7:39 PM

        It is really great, some people (mainly one person) have put some serious time into fixing all the bugs and broken quests in the game. They also tweaked a few gameplay elements to make it more fun. There's no reason to play the game without it.

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      October 1, 2009 5:35 PM

      I tried playing STALKER shortly after it came out, but gave up not far into it. I think I'll give it another shot with these mods on.

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        October 1, 2009 5:37 PM

        I read this a lot.. and guess what? Same thing here. Never really gave it a shot.

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          October 1, 2009 5:37 PM

          As someone who LOVED the game, I will agree that the first maybe... 3 hours are somewhat arduous. I can really understand why people would give up on this game after a while.

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          October 1, 2009 5:38 PM

          Same. It seemed boring and the combat was harsh with stupid stupid AI.

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        October 1, 2009 5:47 PM

        [deleted]

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          October 1, 2009 6:24 PM

          I have to say that although the AI does have many faults, overall it's one of the strengths of the game. The enemies aren't as predictable as they are in most games, and will use cover and flank in an intelligent manner.

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          October 1, 2009 6:51 PM

          Clear Sky's got similar problems; the AI is still pretty dumb, although it got better with things like cover and pathing.

          But the scripting for quests is just plain sloppy. One quest in particular can be completely bypassed by simply going South on a map instead of going through the nearby Northern exit. You go South, and lo and behold, you're somehow magically at the next step in the plot.

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            October 1, 2009 6:55 PM

            I don't know how they shipped a game where your allies can push you out of cover

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              October 1, 2009 7:04 PM

              That is a weird choice, isn't it? The best part was that, sometimes when I was sniping from behind cover, the FOV was such so that I didn't notice when I'd been pushed. Hilarity ensued.

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              October 1, 2009 9:47 PM

              Oh that shit was pissing me off.

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            October 1, 2009 7:37 PM

            The worst thing about the Clear Sky AI is the heat-seeking grenades. They really screwed the pooch with that game. I loved some of the additions like the anomaly detectors and upgrade system, but as a whole the game was no where near as good as the first.

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      October 1, 2009 6:05 PM

      Might be a stupid question but will the steam version work ok with all the good mods?

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        October 1, 2009 6:15 PM

        Yes. The Steam version is 1.0005 I believe, which should be compatible with almost every mod.

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      October 1, 2009 9:27 PM

      Tagged for later. Thanks!

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      October 2, 2009 8:11 AM

      I'm playing through Complete 2009 right now.. awesome

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        October 2, 2009 5:39 PM

        I WAS playing through complete 2009 but the damn game decided to freak out and give me some bug report when I click on the icon, and it will not let me play

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