Wolfenstein 1.1 PC Patch Released
by Chris Faylor, Aug 18, 2009 11:27am PDTAs Raven's mystical WWII shooter Wolfensetin makes its premiere at North American retailers today, the studio has issued a launch day patch for the PC edition.
Now available on FileShack for players and server administrators, the 1.1 update packs a smattering of fixes, including balance tweaks and the addition of menu sound.
The change log follows below, with the PC, PS3 and Xbox 360 game now in stores.
- 1.1 Update List
- When on the purchase upgrade confirmation screen, ESC now cancels the purchase instead of returning to the menu.
- Sounds added for navigating menus.
- In order to prevent names from running off the screen, character limit has been reduced to 10 characters on names
- Fixed issue causing the Healing icon to remain after dying.
- Sprint functionality has been modified so user can sprint longer, but has longer duration before being able to sprint again
- Global chat now disables properly if disabled through the Server Launcher.
- Fixed bug causing the grenade ammo indicator to reflect having one more grenade in your inventory.
- End-of-round countdown voice-over takes priority over objective status voice-overs.
- When a round ends, the scoreboard will default to the chat window.
- Truck model in Canals has been updated so it is easier to complete the objective
- Clan Tag text box in the Options Menu has been realigned
- Audio countdown has been readjusted
- The kill ticker color has been adjusted to the proper team color
- MP43 melee attack speed has been slightly decreased
- Added Quick voice chat that can be binded via the console (the new binds are _needEngineer, _needMedic, _needSoldier, _needHealth, _needAmmo)
- Both teams should now be able to mute users properly
- Soldier arm when holding Kar 98 has been improved
- Reduced how far packs are thrown
- Reduced how far grenades are thrown
- Removed a chair near the crucifix in Canals to prevent the crucifix from dropping into an area where it could not be reached
- Control options now feature separate binds for Use (resurrect, objectives) and Item (Ammo, Health, Satchel)
- Choosing a random map rotation will work properly now
- Added ability to change cross hair appearance through the menu
- Fixed issue causing the crouch icon to remain after dying
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Comments
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Rubbish consolitis UI
Auto Aim ? WTF
12 player MP
Shameful experience, I've lost faith in id now and don't tell me they had no power on decisions being taken with this game.
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Oddly enough, Endrant was widely laid off today:
http://www.gamesindustry.biz/articles/wolfenstein-multiplayer-team-axed-on-release-day
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FS has it but I prefer D2D, Steam, Impluse etc, I can not find this any where for sale digital?
Anyone?
$56 cnd in FS that is expensive hey? Well they have it in stock in FS and since I have an addiction I will probably pick it up after work if a digital download is not available.
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I think i'm going to have to up the difficulty a bit to keep from sailing through it. It's funny how even the PC version has autoaim selected as default. Nothing like having a game play the game for you! It feels like it's tuned for console, but i'll have to up the difficulty a bit and play to see if the harder modes are tuned better for mouse users.
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IGN review of it, 7.3/10
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