Retail Sales of PC Games Drop 14% in 2008
by Chris Faylor, Jan 16, 2009 10:52am PSTSales of PC games at U.S. retailers were once again down in 2008, dropping 14% over the previous year, sales-tracking firm NPD Group has informed GameDaily.
For 2008, U.S. retailers brought in a total of $701 million from PC games, down from the $910.7 million that retailers saw across 2007. And that 2007 total was a 6% drop from 2006, when retail PC games accounted for roughly $960.7 million.
Meanwhile, console software sales grew 26% in 2008, totaling $10.96 billion.
However, those figures don't account for digital distribution or subscriptions. Last year, NPD claimed that falling retail sales of PC games were no cause for concern, as the decline was seen as "a reflection of a shifting of distribution channels."
Shortly thereafter, NPD announced that it would soon begin tracking subscriptions. The PC Gaming Alliance later said that PC gaming was "far stronger than anyone has reported," with worldwide digital distribution sales for 2007 around $2 billion.
NPD is expected to provide more details on the 2008 PC market next week.
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Comments
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Great sites are Steam, Gamersgate and DirectToDrive. Eventually this will happen with consoles. Digital Distribution is the future.
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Spare us the doom and gloom statistics unless your statistics include every form of PC sales. Most people will only read headlines: "PC Sales Drop 14% in 2008" and assume the platform is dying further. NPD sales reports only hurt PC reputation further. While Steam sits by quitely raking in the money not ever telling just how much they made this year. If they just added Steam numbers this total would double most likely and that's from Steam alone.
Now if they add subscriptions from WoW and such and all of a sudden it's 2 billion everyone is going to say it's only because of WoW subscriptions the totals look better.
I think they shouldn't add the subscrption totals and just calculate total sales of all online distributors. If they want to tally subscriptions let them do it in a defferent section.
Once everything is added properly for digital distributions and Retail the PC numbers will look nice and healthy. Come on Valve, it's time to show just how strong PC gaming still is and stop being so silent about the millions and millions you are making from the platform.
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I know people who schedule their time to play WoW/WAR on days they don't already have commitments for. Also, I know a lot of people consider a MMO an investment of sorts. They feel like they waste money if they don't play the game x amount of time since they paid their $15 a month for it.
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Note the use of language in this piece, the oh so specific "PC games at US retailers" vs "console software"...
This place could do with replacing the idiots who post news for it.
With fewer PC titles being released, with practically no PC only titles being released and with retailers giving up on PC games because they do not sell when console games continue to sell MORE through retail each year shows that this 'PC games are selling so many via digital distribution that they make up for retail's decline' is just not correct.
At best you can maybe half the numbers given, so that 14% decline becomes a 7% decline , and 2007's 6% decline was a 3% decline, but that, in my opinion is the best it can be, because there are too many other signs to show PC gaming is declining in general.
I might point out that I say this with a heavy heart as a 20+ year PC gamer who has never owned a console.
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If (Non-used) PC retail sales are going down and online PC sales are going up
when will (used) PC sales start to drop?
This may end up jumping over to console games in the near future
~D
<Tosses handgrenade and runs>
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I don't understand why NPD even bother reporting these numbers when such a huge portion of the market is missing. At least now they are prefacing it by saying they don't track everything and that the numbers are "a reflection of a shifting of distribution channels" which is better, but still, I question the usefulness of this data. I understand that any data has some usefulness, but the usefulness of this data as a market comparison has to be quite limited.
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Unless, of course, you work in retail sales where crying over the impact of piracy gets you sympathy from lawmakers.
Must be tough to be a living dinosaur.
Also I never buy PC games on a whim, pretty much because of DRM, or wondering what 5th circle of hell I have to visit to get it to run properly. It doesn't help either the ONLY PC games you hear about are the really popular ones too.