Nielsen's Most Played PC Games of 2008
by Chris Faylor, Jan 02, 2009 9:16am PSTAlong with its list of the most-played consoles in 2008, research group The Nielsen Company has provided its list of the past year's most popular PC games in the US.
Of the ten titles, none were released in 2008, and only 2 debuted in 2007. The list is based off data from January through October 2008, meaning that the impact of the second World of Warcraft expansion, Wrath of the Lich King, was not taken into account.
Unsurprisingly, Blizzard's World of Warcraft topped the PC charts, with those surveyed playing the PC MMO an average of 671 minutes, just a bit over 11 hours, per week. Blizzard's Diablo II also appears on the list, as do three games from Valve.
Unfortunately, Nielsen did not specify the methodology behind this year's results. In 2007, the firm based its list off an extremely small pool of participants, a mere 1200 gamers, which could explain the unexpected results. It is not known if this was changed for 2008.
- Top 10 PC Game Titles in the U.S.
- World of Warcraft (2004) / Blizzard Entertainment 671 Avg Minutes Played Per
Week /
0.723% AU*
- Call of Duty 4: Modern Warfare (2007) / Infinity Ward
403 Avg Minutes Played Per Week / 0.163% AU*
- Halo: Combat Evolved (2003) / Gearbox, Bungie
295 Avg Minutes Played Per Week / 0.092% AU*
- The Sims (2000) / EA Maxis
213 Avg Minutes Played Per Week / 0.09% AU*
- The Sims 2 (2004) / EA Maxis
291 Avg Minutes Played Per Week / 0.086% AU*
- RuneScape (2001) / Jagex Ltd.
451 Avg Minutes Played Per Week / 0.084% AU*
- Diablo II (2000) / Blizzard Entertainment
313 Avg Minutes Played Per Week / 0.065% AU*
- Team Fortress 2 (2007) / Valve
371 Avg Minutes Played Per Week / 0.063% AU*
- Counter-Strike (2000) / Valve
282 Avg Minutes Played Per Week / 0.062% AU*
- Counter-Strike: Source (2004) / Valve
426 Avg Minutes Played Per Week / 0.061% AU*
in the average minute. Data from Jan - Oct 2008.
Upon the debut of its GamePlay Metrics tracking in 2007, Nielsen explained its methodology as it appears below. It is not known how or if that changed in 2008.
Nielsen GamePlay Metrics Methodologies as of 2007Nielsen GamePlay Metrics uses console data collected from the Nielsen's
People Meter TV sample combined with Nielsen GamePlay Metrics' proprietary
audio signature library that matches the unique audio signature of every
game tracked on the six most widely available video game consoles,
including PlayStation 2, PLAYSTATION 3, Xbox, Xbox 360, Wii and GameCube.
The GamePlay
Metrics user sample includes more than 12,000 households with
approximately 33,000 individuals.
Nielsen GamePlay Metrics uses PC data collected from the Nielsen's
Video Game Tracking Survey. Video Game Tracking is a weekly online survey
of 1200 gamers 7 - 54 years of age. Qualifications include ownership of a
console or PC, play video games at least 1 hour per week and have purchased
at least one or more video games in the last 6 months. The Video Game
Tracking online survey has been in the field for more than two years (104+
weeks).
Additional data, including rankings of console video game titles and
the electronic metering of PC game titles are in testing and will be
available to select Nielsen GamePlay Metrics clients in the near future [as of 2007].
Daily Filter: Mass Effect 3, Alan Wake's American Nightmare
Blizzard files opposition to Valve's Dota trademark
Twisted Metal promotion blows up Sweet Tooth's truck
Demon's Souls 'underestimated' by Sony
Shack PSA: Skyrim PS3 players should create new manual save







Comments
And I would thoroughly enjoy it.
http://store.steampowered.com/stats/
Current Players Peak Today Game
87,922 91,782 Counter-Strike: Source
68,714 69,737 Counter-Strike
29,430 31,320 Football Manager 2009
21,520 29,110 Left 4 Dead
12,521 16,019 Team Fortress 2
9,523 9,717 Condition Zero
6,096 6,966 Day of Defeat: Source
Ya HALO PC over those numbers your funny! Lets go to Gamespy which cant track for shit.
http://archive.gamespy.com/stats/
Top Game Servers By Players
1. Half Life
5376 servers, 37976 players
2. Call of Duty 4: Modern Warfare
13453 servers, 20485 players
3. Battlefield 2
3797 servers, 19135 players
4. Wolfenstein: Enemy Territory
2932 servers, 14028 players
5. Battlefield 2142
1066 servers, 5650 players
6. Quake 3: Arena
2242 servers, 5217 players
7. Call of Duty
1951 servers, 5141 players
8. Unreal Tournament 2004
1314 servers, 4751 players
9. Call of Duty 2
3046 servers, 4404 players
10. Medal of Honor Allied Assault
1143 servers, 2472 players
11. Americas Army: Special Forces
1381 servers, 2468 players
12. Neverwinter Nights
642 servers, 2191 players
13. Enemy Territory: Quake Wars
390 servers, 2170 players
14. Unreal Tournament
1535 servers, 2071 players
15. Halo: Combat Evolved
864 servers, 2017 players
As wrong as Gamespys numbers are they still prove this ludicrous.
Thread Truncated. Click to see all 12 replies.
In 2007, they said that Warcraft 1 (the MS DOS game released in 1994) was in the top 10 :
http://www.prnewswire.com/cgi-bin/stories.pl?ACCT=104&STORY=/www/story/07-26-2007/0004632940&EDATE=
And Halo 2 (Vista only) was also in the top 10. This is ridiculous.
Thread Truncated. Click to see all 6 replies.
Thread Truncated. Click to see all 26 replies.
Thread Truncated. Click to see all 2 replies.
Thread Truncated. Click to see all 5 replies.
Thread Truncated. Click to see all 9 replies.
Thread Truncated. Click to see all 4 replies.
What a sorry excuse of a survey.
Thread Truncated. Click to see all 4 replies.
Thread Truncated. Click to see all 9 replies.
Thread Truncated. Click to see all 6 replies.
What a terribly antiquated system.
Thread Truncated. Click to see all 2 replies.
Thread Truncated. Click to see all 3 replies.
I was surprised how good (and runs) Call of Duty 4 looks on my computer with a 256mb 7600GT
Isn't Call of Duty still using a spruced up Quake 3 engine of some sort?
Thread Truncated. Click to see all 5 replies.
Thread Truncated. Click to see all 3 replies.
i cant wrap my head around this sentence.
Thread Truncated. Click to see all 6 replies.