Atari Reviving Baldur's Gate, Other Franchises
by Chris Faylor, Dec 02, 2008 9:05am PSTPublisher Atari is planning to resurrect several of its beloved franchises, including Baldur's Gate, Dungeons & Dragons and Test Drive--just not in the next year.
"You will hear more from these but not today, because we're focused on 2009," said Phil Harrison, president of Atari owner Infogrames, according to Eurogamer.
PC entries in the Baldur's Gate series have been traditionally developed by BioWare, which is now owned by rival publisher EA. The last Baldur's Gate release on PC, the Baldur's Gate II: Throne of Bhaal expansion, arrived in 2001. BioWare is currently plotting its returning to the realm of PC fantasy-RPGs with next year's Dragon Age.
The Baldur's Gate series has also hit consoles, beginning with PlayStation 2 in 2001 and followed by an Xbox and GameCube release in 2002. All three were developed by Snowblind Studios. Black Isle then helmed a 2004 sequel for PS2 and Xbox.
As for Test Drive, the racing series has laid dormant since Test Drive Unlimited, which hit Xbox 360 in 2006 and then hit PC, PlayStation 2 and PSP in 2007. The PC and 360 editions were developed by Eden Games, with Melbourne House handling the others.
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Comments
(That works a lot better if you imagine it being said by Sir Ben Kingsley http://www.entertonement.com/clips/37037/Not-this-time-Gal-not-this-time)
Do not "revive" Baldur's Gate. Any "revival" would equate to defilement.
The story has been told. It's done. Finished. The arc is complete. There's nowhere to go from there but down. Whether you're talking about games, movies, TV, or whatever, it's so god damned rare now for anyone to create a story and tell it. Everyone prefers to create a premise and run with it as far as they can. Bioware took that rare high ground - they told their story, and they moved on.
Atari should just leave well enough alone.
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ideally, they should be completely finished all QA testing and have a stable, efficient, fun, playable game 6 months before release date... then start patching / adding content to it... maybe make an expansion pack to it...
worse case scenario, we end up with less content, but a well polished and stable game.
the thing that killed troika was their lack of technical polish... I'd much rather the few traditional rpg studios left focused on polish and execution...
0 chance this game will live up to the Black Isle/Bioware originals.
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anyways, i'll wait for more on the game. it'll be way too easy for them to screw this up.
and please for the love of all things furry let it stay as an isometric title...
If they put a good dev team behind it, I'd love to see another Dark Alliance style game on console, since this gen is completely lacking in that department. I'd also, of course, try anything that's made for PC in the original style, but I'm dubious that Atari can get devs as good as BioWare and Snowblind in their respective genres.
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If they take a page from Burnout Paradise, Test drive could be good.
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But not like Blood 2... that one sucked.
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But not like Blood 2... that one sucked.
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Unless there is an article on the status update of Duke4ever by the end of the year.
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