Blizzard's New MMO Will Be 'Different'

By Chris Faylor, Oct 16, 2008 12:08pm PDT World of Warcraft developer Blizzard is mostly keeping its mouth shut about its "next-gen MMO," but that hasn't stopped CEO Mike Morhaime from teasing fans.

"Let's just say it's going to be different and it's not going to be a sequel to World of Warcraft," Morhaime told Wired. "It will be different."

He explained that the studio is "not trying to replace World of Warcraft with this new MMO," but is instead trying to "create a different massively multiplayer experience, and hopefully World of Warcraft will still be going strong when that one is released."

Little more is known about the unannounced MMO--during another BlizzCon interview, Morhaime refused to confirm if it is set in a new universe--though the studio has hinted that that the project could end up on consoles in addition to PC.

"We definitely don't have a deadline where 'at this point we're not going to support World of Warcraft,'" Morhaime added. "We wanna support it as long as people want us to support it."

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  • Hopefully we'll see something really redefining of the genre. Though that's not Blizz's MO, they have undoubtedly learned a lot about what people want in an MMO. Especially if they have plans to port it to Consoles, look for a persisten world action game.

    I imagine a game more like God of War. 4-6 classes all capable of high dps, most likely based on each having a different weapon, rather then an entirely different playstyle. Maybe 5-10 spells/skills. More mobs, much easier to kill.

    They coordination skill needed will be significantly less, but blizzard will keep talent trees, random items, and team based dungeons. Feature wise it might be more Mythos like then Wow like.