Gears of War 2 Director on PC, PS3
by Blake Ellison, Sep 30, 2008 10:27am PDTOutspoken game designer Cliff Bleszinski, currently wrapping up Epic's Xbox 360 exclusive Gears of War 2, had a lot to say about the PC and PlayStation 3--namely, that they're unsuitable for the return of the gore-filled yet casual shooter.
"The person who is savvy enough to want to have a good PC, to upgrade their video card, is a person who is savvy enough to know BitTorrent, to know all the elements so they can pirate software. Therefore, high-end videogames are suffering very much on the PC," commented Bleszinski to TVG.
Once again shooting down chances of a PC version of Gears of War 2, he added, "Right now, it makes sense for us to focus on Xbox 360 for a number of reasons. Not least PCs with multiple configurations and piracy." After shooting those chances, he then curb-stomped them: "No," he said in response to a direct question about a PC port.
"Definitely not?" asked his interviewer. "No."
Meanwhile, on Videogaming247 the Gears director slammed the PlayStation 3--a part of it, anyway. "I hate the fucking controller," he said. "I'm sorry, I can't stand the PS3 controller. I love the Blu-ray player."
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Comments
I also laugh at his controller comment seeing as there is like 5 different types of controllers for both systems.
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5 Reasons Why GoW for the PC Failed:
1. Games for Windows Live.
2. Games for Windows Live.
3. Games for Windows Live.
4. Games for Windows Live.
5. No advertising.
Surely that hasn't tainted his opinion on the PC gaming platform.
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i mean if it was coming out for ps3 then i can understand the argument, since there is no method of playing copied games on ps3 at the moment... but on the 360, there are a plethora of different methods, from chips, to simply flashing your dvd drive (which probably costs... nothing)
So 360 gamers aren't savvy. That's pretty much what he's saying.
He's also missed the mark on who really pirates games and it's not the guy that can afford the hardware -- we try to avoid the games that suck, so Epic's recent tech-demos.
You don't have to be a rocket scientist, let alone a savvy individual to figure out the readme file included with the crack some smart guy put together. If it were only the enthusiasts pirating games, piracy wouldn't even be a factor, but this guy would still find something to whine about.
I'm with this douche on the controller. I also found the 360's controller comfortable, it definitely makes the casual gaming experience better.
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GOW is nothing speical really its a okish game but Epic seem to think its the best out there. Most of GOW's design was like from the "Quake 2 Book of Level design" with brown and black and shiny shit all over the place.
GOW2 not on the PC really who cares...
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Why are people here acting like the victims. Why can't gamers see this from the developrs point of view? I've been a die hard PC gamer ever since I started playing games and I'll admit the PC is hardly the best platform.
1) Who actually likes installing a game? I know PC gamers have (myself included) taken this for granted and accepted it as a given, but being able to play as soon as the disk is in is much better to staring at a progress bar for half an hour.
2) Once you actually, get the game installed, it seems like the next inherent step is fixing the bugs. Everything from lockups to audio glitches, searching rando forms for workarounds seems to have become a staple of PC gaming.
3) PC hardware expensive. Not $5000 expensive, we all know that's BS, but at the very least twice as much as a console.
I can't believe how people are still in denial about piracy here. PIRACY IS A VERY WIDESPREAD ISSUE. WHY THE HELL CANT PEOPLE UNDERSTAND HOW LOOSING HNDREDS OF THOUSANDS OF DOLLARS CAN BE A DETERRENT TO DEVELOPERS?
Why is it that whenever a devloper talks about piracy, gamers indignantly yell back like they were the one's affected or they know better? Think about that.
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I already bought them on the 360. Not going to buy them again for the sake of playing through on the PC.
I didn't buy Unreal Tournament 3 because it sucked balls.
It probably wouldn't be so bad if they weren't also attention whoring raging faggots who figure they are gods gift to gaming.
I blame the industry for proping/hyping up all the crap that has been made by them. They should've died 3 or 4 UT's ago.
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And as far as game controllers go I think it's safe to say that most people prefer the 360 controller, unless you grew up with the PS controller, which is essentially the same as the ps3 controller.
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1. No one here is being called a pirate, so stop taking this personally. He's merely stating that many people know how to pirate games and they do.
2. Nothing is absolutes. He's not saying that console gamers are dumb, but many more PC gamers know how to do this stuff. If console piracy was anywhere near as much of a problem, it wouldn't be the PC that they're taking back to second base. Reality speaks for itself. Try to be mature and accept it instead of just getting mad.
At some level, I think piracy is the result of deep set discontent with the PC platform.
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Also, his company has always made cutting edge engines. You've always needed a gamers machine to run them adequately. It seems weird to me that he'd peg his target audience as being the bad guys now.
Unfortunately that's the problem with all these developers going cross platform. Once they taste the sales figures they see on consoles, it's hard to stick around on the PC. Thank god for Blizzard, Valve, id and Ubi Soft anyway.
Not a "if we get to it so we can pocket some more cash" release.
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Gears of War? No one bought that thing because most people who were interested in it had already played it on the 360 a year before. Also, it was, as others have said, a buggy, crash-prone piece of shit that required a Games for Windows Live or whatever account to be able to use savegames IIRC.
Crysis? Sold well over 1 million copies. That's not bad for a game with very steep system requirements and extremely shallow gameplay and a useless multiplayer mode.
UT3? Can't blame piracy because it's an online game, plus no one's playing on pirated servers anyway.
Assassin's Creed maybe? Not sure about sales figures there. Outrageous system requirements, not a very well-received game.
The first sentence might be true, but his point seems a bit flawed.
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The way to solve these problems are charge $39.99 for PC games or go straight for the sweet spot of $29.99. Allot of people would buy them and dump pirating them for sure.
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I am betting that selling and buying used and rental options cost developers 100x more money than the pirate scene. Just a guess.
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I'm sure glad I purchased your games for all those years so you could come back and assume I'm just a lowly pirate. Holier-than-thou douchebag. Take your DRM, your shitty outlook, and your insulting attitude, and shove em all up that sellout cornhole of yours.
Oh, and for the record, what does corporate cock taste like?
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I think it's safe to say that, yes. I think Unreal Tournament has been our bread and butter for years, it's been very successful, but it's hard to argue with the success of Gears. Unreal Tournament 3, we very much care about it, it's a well reviewed game. At the same time, if you look at where Gears is right now on the 360, I think it's safe to say that it's our primary franchise.
Translation: the Unreal franchise is dead (at least to Clifford). "We very much care about it" was its eulogy, "it's a well reviewed game" was the nail in the coffin.
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GoW for PC was pretty boring. I couldn't bring myself to play through it more than once.
Not that I ever liked their games much anyway. The original Unreal was a good game, loved it for it's level designs and especially the music. Past that, I never bought any other Epic games before GoW. Dunno about the rest of you, but I won't miss Epic from the PC scene one bit.
Anyway, off to play Witcher for the third time through. Bought the original when it came out and just bought an import of the enhanced edition. At least some devs in the world still know how to make PC games eh!? :)
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the dude has a point and ya'll put words in his mouth by saying he's accusing YOU for being a thief.
way to completly miss the whole point of the article.
After those answers in the interview (and almost everything he's said in the last years) I can only laugh at anyone associating him to any kind of serious title.
BTW, Cliffy, thanks for insulting each and everyone of the gamers that put Epic where it is today. Hope you are happy with what you are getting from Microsoft and the 360 gamers (you probably are), since you are not getting anything from the PC Gamers after this.
Wonder what Mark Rein is thinking about us, their "bread and butter", right now.
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And a reason nobody bought your shitty PC port: It was totally fucking crap. It took me 3 hours to get it to run on a (for the time) top notch machine, because it crashed randomly when playing the unnecessary intro movies.
And even after I got it to run it had problems and bugs, like me starting to float, and couldn't return to ground.
And a lot of other people couldn't get their game startet either. And they got NO help on your forums!
Also that games for windows live shit. Maybe think about that before you whine about piracy.
I won't buy a console for this, and you better don't whine when this doesn't sell well.
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It's just funny how all of a sudden if a game isn't selling well it's blamed on piracy. What about 5 to 7 years ago? What was the excuse then? Hell back in the commodore 64 days about 85% of my games were copies from friends. Why wasn't piracy talked about crazy then?
IMO, piracy is a serious cop-out if your game doesn't sell well and it's getting very annoying that we hear it all the time. Piracy existed back in the day. Didn't hear the crying then...
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Actually, wtf are we still inquiring his opinions about PC gaming anyhow? Just so we could have another blowout of ostensibly pissed off PC gamers griping about his comments in the internets?
So they figure, that instead of trying to please both crowds, they'd rather go for the lowest common denominator, hence highest margins. Sounds like sensible business practice to me.
Just let go already...