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Spore Gets DRM Loosening Update Soon

by Blake Ellison, Sep 17, 2008 9:55am PDT
Related Topics – Spore, Internet Rage, PC, DRM

EA Maxis' PC everything-sim Spore will soon get an update loosening one of its copy protection limits and allowing customers to de-activate existing installations of the game.

The game's three-installation limit has sparked full-blown Internet Rage for users' inability to de-activate installations in a method like Apple's iTunes. "Right now, with our solution, you can't. But there is a patch coming for that," EA representative Mariam Sughayer told MTV Multiplayer. No timeframe other than "near future" was given for the update.

EA also provided some numbers which it claims are a sample--not actual sales figures--backing up earlier claims that the three-install limit affected less than one percent of users. Sure enough, by EA's numbers, 0.9% of Mass Effect PC owners had tried to exceed the limit, while only 0.4% have managed to hit the same barrier with Spore. 83% of Spore owners had installed the game just once.

Spore's other DRM limitations, like restricting online accounts to one per copy, will stay in place.





Comments

14 Threads | 32 Comments



  • Even using EA's Extreme-spin, Dramamine required numbers this situation is so far beyond the pale it is not even funny.

    .8% of Mass Effect Users installed more than once. If ME sold 100,000 copies that is 800 people that could be unable to install their paid for software.

    Spore has been out in retail channels for less than 2 weeks (other channels not withstanding). If Spore sold the same 100,000 copies that leaves us with 400 users who could potentially see issues. 400 of our friends and neighbors getting bilked out of their hard earned ducats. Think about that for a moment.

    The next time someone bows up with the “DRM ain’t that bad, quit whining pirate, <insert anti-consumer diatribe here>” hang onto this thought and do your best not to choke the life out of that someone who probably deserves whatever beat you would give them.

    As others have said imagine 1 year, 2 years, etc. down the road; Using EAs own numbers and a little common sense shows hundreds if not thousands of people stand a greater than zero chance of not being able to use a product that they openly and honestly paid for (i.e. did not pirate). Add in the Securom/rootkit issue and it is a real mess.

    Who is really coming out ahead here?
    The consumer? I would have to say no based on extrapolation of EA’s numbers and that whole installing a rootkit on my rig thing. Add in people who may not expect the for or have an internet connection available for what is a single-player game experience as well as those people who read the manual and wanted multiple profiles and it looks like the Consumer is in a less than favorable position here.

    EA? In the short term maybe; but their brand has been tarnished. If I were a shareholder I would be PISSED right about now. DRM-gate has seriously damaged the brand.

    Moral arguments not withstanding it is hard not to see how the pirate crowd coming is not coming out way ahead on this which is a damn sorry state of affairs.

    Fortunately I don’t own EA stock or Spore which means my biggest problem right now is where to spend the $100 I would have spent on Spore and Red Alert 3. Think that one over EA….
    (While typing this I received an alert that Stardock is giving beta access to their latest DRM-Free offering Demigod with a pre-order. Oh the irony…)

    -Woe