id: Rage Content Cut due to Xbox 360 Size Limit (Updated, Denied)
by Nick Breckon, Sep 16, 2008 4:59pm PDTUpdate: id's Tim Willits has informed Shacknews that the information contained within the 1UP article is inaccurate, with a more detailed explanation available here.
Original Story: id Software lead designer Tim Willits now says that significant game content has been scaled back in all versions of the company's upcoming shooter Rage due to the size restrictions of the Xbox 360's aging DVD format.
While the expansive shooter was initially going to feature multiple wastelands, it now features only two major areas that are split into multiple instances, according to 1UP.
"I wouldn't say the overall story was changed in any way in order to fit on the Xbox 360 version, but how the player experiences Rage's story has been altered," said Willits during a speech at the Austin Game Developers Conference.
id has been critical of Microsoft's royalty rates for extra Xbox 360 discs, leading to the company's decision to cram the game onto two DVDs.
"The PC is limitless in the amount of data you can put on it," added Willits. "The PS3 has about 25GB. But the Xbox 360 roughly has 6 to 8 GB of data. We're hoping we can squeeze the game down to two discs for the 360 version."
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Comments
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also not much point in ps3 over 360 (for games) going by this eh, pay more get the same limits
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This is BS, why would they (a) generate said content and then (b) limit ALL platforms because one can't handle it.
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It's just id publicly whining about Microsoft's licensing fees for the 360 rather than a damning comment about how outdated the 360's storage device is. I challenge you to find anyone you know with a BluRay drive in their PC, so it really is the licensing fees they're whining about.
id, you make great makes but honestly, if you want to have your games on the most popular next-gen console (can we please stop calling x360 and PS3 next gen... they've been out for 2-3 years) with the widest audience then you have to pay the costs.
There's no question that BD is the future, but unless this game is hellishly long (that wouldn't necessarily be a bad thing) or it has ridiculous numbers of long 1080p cutscenes, I can't see how it can possibly require more than two 8.5Gb DVD discs. I'm looking at my desk, covered in the latest PC games and not one of them is more than one DVD.
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This isn't a PC. iD needs to suck it up and take their third party developer lumps like everyone else.
And yes, their goal is noble. But they need to play the game before they think they can change the rules.
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At the end it's still the 360's media limitation and licensing shit that caused them to cut portions of the game but it's not like they made a whole bunch of shit and were like "durrrr we can't fit this cut it."
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maybe they can release extra content in $10 microsoft dollar chunks over xbox live?
Now when we play Rage, we will be wondering the whole time what was cut, and what other cool experiences we are missing out on and it will taint the entire game.
Same with Fallout 3, we will always be wondering if the drug we are using is as effective as it would have been before Bethesda decided to change their incentives.
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I hope that Microsoft eventually buckles under the pressure to lower 3-disc royalty rates, since the PS3 is their only competition for high-detail games. Are there any other multiplatform developers who have expressed anger about the space crunch?
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I people charged $120 for 2 disks, then that would be another thing because it would be like 2 games in one.
Just a thought.
Same with Fallout 3, we all suffer because of the oddball out. :[
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I'm kinda wondering why they've released another comment about this issue... they've already made it clear that the 360 doesn't have enough media space that they desire.
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