Valve Bringing Team Fortress 2 Updates to Xbox 360, Being Forced to Charge Gamers
by Chris Faylor, Aug 22, 2008 9:05am PDTWhile PC gamers have enjoyed frequent and free game-expanding updates to Team Fortress 2, including new modes and maps, console players of the class-based multiplayer shooter haven't been as fortunate.
That will change later this year when developer Valve releases a comprehensive collection of the updates as downloadable content for the Xbox 360 version, marketing VP Doug Lombardi informed Kotaku.
Though the updates were free on PC, Valve affirmed it is being forced to charge for the Xbox 360 release, which is why the studio waited until it had an abundance of content.
Pricing has yet to be determined, though Lombardi explained that the company is hoping to sell the content for as low as it can, ideally around $10. In keeping with his earlier comments, the executive was unsure if the pack will hit PlayStation 3.
Included in the collection are two new modes--Payload and Arena--along with new weapons for the Heavy, Pyro and Medic classes and a number of new maps.
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Comments
Whoops, slid back in time 20 years there for a sec, sorry. Carry on :D
And a PC can be CHEAPER than a $600 PS3 :p
Here is my sub $600 PC that can run anything out there.
Prices are current newegg prices.
$41 Transcend JETRAM 2GB (2 x 1GB) 240-Pin DDR2 SDRAM DDR2 800
$10 ASUS Beige 52X CD-ROM (No need for a DVD drive because of Steam...but a DVD drive is like $10 more if I had wanted it)
$80 Seagate Barracuda 7200.11 ST3500320AS 500GB 7200 RPM 32MB Cache SATA 3.0Gb/s
$80 DFI INFINITY P965-S LGA 775 Intel P965 Express ATX Intel Motherboard (discontinued now actually)
$125 Intel Core 2 Duo E4600 Allendale 2.4GHz 2MB L2 Cache (overclocked to 2.9 GHz on stock cooler)
$38 Rosewill Stallion Series Single 12cm Ball Bearing Fan RD400-2-SB ATX V2.2 400W Power Supply
$22 Rosewill R230-P-BK Black 0.5mm SECC Steel ATX Mid Tower Computer Case
$120 GeForce 8800 GT 512MB 256-bit GDDR3
Grand total is.....$516
I don't play games on this system though. I use it mainly to store / stream media to my PS3 and backup data from my main PC.
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As much as I hate defending MS, they have to charge their clients for bandwidth if it's a huge release. Sure Valve release TF2 content for free through Steam, but Valve owns Steam so for them it's a way to promote both their game and the Steam delivery system. I see TF2 on the Shack front page almost every week because of all the unlockables, which IMO they intentionally roll out slowly just to get exposure. If the DLC was free on Xbox Live, exactly what would MS get out of that?
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How about we bring those hard drive prices down to the realm of reality, gentleman?
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I was born and raised on goldeneye and starcraft, I don't understand. Patches and updates are just that, but whys "DLC" thrown around so much?
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The certification process is there to keep there from being four patches in one day.
I think the problem here lies with how Valve is pushing out multiple updates to TF2 that incrementally change the gameplay. Maybe they feel these don't warrant a pay price. Maybe it would be better for Valve to save all of this for one big DLC patch.
The problem here is Valve has a digital distribution method that THEY control and that THEY set the rules on. They want to be able to do that same procedure on Microsoft's platform, and it doesn't work as well. Frankly, I played TF2 on the 360, and it's great. I wish they had these patches, but at the same time I know there are all these stipulations for achievements and certification that Microsoft has in place. Valve got an exemption for the Orange Box as far as achievements go because of the number of games included on that disc. I bet another hang-up is the fact that each of these patches are pushing additional achievements. While that's great on the PC side, this is another hang-up on the Valve can do it their way on Steam but has to do it Microsoft's way on XBOX Live.
I don't think it is as clear-cut as Microsoft doesn't want ANY free DLC.
Even a nominal $5 charge for a complete DLC after they finally finish Team Fortress 2 wouldn't be a huge deal, it might even spur new sales of the game.
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