S.T.A.L.K.E.R.: Clear Sky Delayed Until September 5, Now Gone Gold
by Chris Faylor, Aug 18, 2008 7:14am PDTThe worldwide release of GSC Game World's post-apocalyptic survival shooter prequel S.T.A.L.K.E.R.: Clear Sky (PC) has been pushed from August 29 to September 5, publisher Deep Silver announced today.
No reason was provided for the brief delay, which accompanied news that the game has gone gold and is now in the manufacturing process.
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Comments
"Get out of here Stalker" "Get out of here Stalker"
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The original Stalker was flawed brilliance, but it had more than enough good stuff for me to look past the faults... The atmosphere it had by the big rusty bucketload counterbalanced all of the immersion nagging problem.
I just GSC take note of what the mod community did with the first Stalker. After playing it with mods, and especially the mod Alive, which introduces territory battles and group migration (in a much more intelligent way than any of the others) I wish I'd never played the vanilla version first.
How the original got out the door with so many glitches and so much development time behind it is beyond me, ambitious as it is, so I'm not too faithful of Clear Sky having the polish the original lacked. We'll see.
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I'm using:
-Sharper Textures http://forum.v5g.de/showthread.php?t=10034
-Improved skies http://stalker.filefront.com/file/STALKER_Skies;80755
-Flashlight extender http://stalker.filefront.com/file/Flashlight_Range_Mod;78115
-Traders repair weapons/armor http://stalker.filefront.com/file/Repair_Mod_Rus_Eng_Ger;78100
I tried using the "Increased weight limit" mod but that one seemed to break quick saves so I had to take it out.
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original STALKER was fun too, although I only played it for abour an hour or two total - first time I died after a 15 minute firefight and was reminded I didn't save for half an hour, when I retried the game crashed with a BSoD =(
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http://gamevideos.1up.com/video/id/19902
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