Forbes: iPhone 'Could Kill Nintendo DS'
by Aaron Linde, Jun 05, 2008 8:00pm PDTThe touch screen interface and motion-sensitive features of Apple's iPhone could wrestle dominance of the handheld gaming market away from the Nintendo DS, Forbes writer Brian Caulfield suggested in a recent editorial.
"Apple is the first to master a pair of tricks that have made Nintendo's latest products so compelling—a touch-screen interface and the ability to pick up on motion," Caulfield wrote. "Apple has crammed both capabilities into its iPhone and iPod Touch."
The editorial goes on to suggest that the ability to wirelessly purchase and download software for the iPhone via its App Store interface, coming in a software update next week, will further strengthen the device as a handheld gaming platform.
The 8GB and 16GB versions of the iPhone retail for $399 and $499, respectively, compared against a $130 price point for the Nintendo DS.
iPhone ports of EA's life-sim Spore and Sega's Super Monkey Ball were announced last March, and several independently developed games and programs have since surfaced for use on Apple's gadget.
While several developers such as John Carmack have expressed interest in the iPhone, the pledged support does not currently rival the lineup of third party developers and publishers actively producing titles for the Nintendo DS, which sold over 70 million units worldwide since it launched in 2004.
Caulfield concluded, "Looks like the handheld gaming business, so long dominated by Nintendo, could be about to undergo a little evolution too."
It is strongly believed that Apple will reveal a new iteration of the iPhone next week, rumored to incorporate improved network functionality and several new features. Thanks to iPhoneblog for the art.
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but a finger ? forget that ! :(
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I'm a big fan of the OS X Touch platform but there is no way they will topple Nintendo. Apple will still be successful and provide a completely unique platform for gaming with the iPhone and iPod Touch (motion sensing, tilt sensing, wifi, touchscreen, and location awareness on one handheld device), but the #1 spot is still Nintendo's to own.
Hell, it sports more powerful hardware than the PSP does and even Sony has nothing to worry about from the iPhone/iPod Touch. They'll all do really well since their respective markets, even though they all cover gaming to varying degrees, don't exactly overlap 100%.
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From a developer's perspective the cellphone industry is their worst nghtmare . A gazillion OSes on a gazillion different pieces of hardware all with varying output and input characteristics and a very high rate of change and turnover by consumers.
The whole idea of locking in certain phones to certain providers is equally retarded. It just exacerbates the above problem even further by segmenting the market and providing an incentive for proprietary, closed, non-interpolatable systems.
People have been saying that the software market on cellphones is going to "explode" next year just about every year since they got useable interfaces. But that's not the problem, it's the above problems, that show no sign of getting fixed by the carriers. We're probably going to end up with the solution being web applications on cell phones, because that's the only way that we're going to get anything like a standard operating environment for software on cellphones. Until that happens, I wouldn't expect any kind of software, much less games, to make much of an impact. Certainly cellphones have no chance against a dedicated device like the DS.
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nintendo ds - $130
there's a reason why the original gameboy was more popular than the lynx and game gear...and it had nothing to do with specs
Yeah, analysts are so on the spot.
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Forbes: WHAT ABOUT APPLE
Nintendo: what
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So we're going to have a good laugh at his expense but please everyone, don't take him seriously. It's not like we need to show him INTERNET RAGE. He's just mistaken, that's all
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LOL. No. This guy is an idiot for even suggesting it.
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http://www.pocketgamer.biz/r/PG.Biz/LemonQuest+news/news.asp?c=7138
lol
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