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Shacknews ShackCast

by Shack Staff, Mar 28, 2008 12:30pm PDT
Related Topics – Podcast

On the ShackCast, we talk about video games!

In our weekly online audio show, Shacknews editors discuss gaming news, industry trends, upcoming titles, and recent games we've been playing. We cover all major gaming platforms. Check back regularly for a new episode.

Send your comments or questions to shackcast@shacknews.com--if you've got something interesting to say or ask, we'll highlight it on the next ShackCast!

ShackCast Season 2, Ep. 2 - March 28, 2008 (Play, Download, iTunes, RSS, Digg)

The ShackCast continues its second season as Shacker Abigail Sponge continues her tyrannical rule, ensuring that Shacknews editors Nick Breckon, Chris Faylor and Aaron Linde remain somewhat on-topic.

This week, the crew discusses their love-hate relationship with boss fights, Ninja Gaiden DS and Ninja Gaiden II, and the upcoming content update for Team Fortress 2.

Don't forget to send in your questions and comments about video games, the Shack, or the ShackCast to shackcast@shacknews.com!

Show breakdown:

00:01: ...Hello?

1:08: Faylor and Linde discuss Ninja Gaiden DS and Ninja Gaiden II.

8:34: Breckon almost breaks up with Team Fortress 2.

11:28: Abigail is playing Resident Evil 4, causing all to reminisce about their first time.

18:03: Does anyone like boss battles?

32:03: Favorite boss battles.

41:18: News! Battlefield: Bad Company pay-to-play weaponry, potential BioShock and Civ MMOs.

46:35: A lone piece of reader mail causes arguments about innovation in GTA 4.

54:55: Faylor aplogizes for past musical outbursts, talks rolling hills.

57:19: Outtakes!

ShackCast Season 2, Ep. 1 - March 23, 2008 (Play, Download, iTunes, RSS, Digg)

The staffers adjust to the tyrannical, yet pleasant rule of their guest host. Also, the week's news is briefly digested, Faylor counteracts a dull release week by gushing on golf games, Steve squeezes cows into submission, and Aaron professes his perverse love of video game olfaction.

Don't forget to send in your questions and comments about video games, the Shack, or the ShackCast to shackcast@shacknews.com!

Show breakdown:

00:01: Was that a girl?

1:05: It was! Aaron introduces our illustrious guest host.

1:30: News. Acer's purported console development is cleared up, the Sins of a Solar Empire demo is released (along with an apt description), and a Tom Clancy MMO is feared.

4:20: Gibson goes lawsuit crazy. Faylor sorts things out.

5:40: Under/over segment is introduced. Nobody really knows what it is. Faylor doesn't know what a ratio is. Nobody really knows how he exists.

11:30: Nick forces Aaron to tell his endearing/bizarre story involving several sealed copies of Super Tennis.

13:45: Faylor forgoes Smash Bros. discussion to talk about Hot Shots Golf: Out of Bounds and Ribbit King. Nick is puzzled, then briefly touches on Vegas 2, lamenting the Ubisoft-proclaimed death of hardcore tactical PC shooters in the process.

20:45: Aaron continues with his love of boxes, and plugs Metal Gear Solid: The Essential Collection.

23:30: Shacker mail.

27:55: Next week's video game releases are dissected.

31:00: Faylor sets up his own destruction. Tune in next time.

ShackCast Ep. 29 - February 1, 2008 (Play, Download, iTunes, RSS, Digg)

We talk Electronic Arts news, including Rock Band for the Wii, Spore, and the oft-discussed quandary of parallel Xbox 360/PS3 development.

No More Heroes is reviewed and endorsed ad infinitum, with Remo, Faylor, and Aaron gushing over the Suda 51 Wii title. Also: Reader mail, Velociraptor Safari, and more. Tune in!

Don't forget to send in your questions and comments about video games, the Shack, or the ShackCast to shackcast@shacknews.com!

ShackCast Ep. 28 - January 25, 2008 (Play, Download, iTunes, RSS, Digg)

In this week's ShackCast, we discussed the imminent changes to Team Fortress 2, the announcement of Battlefield Heroes, recent information regarding GarageGames' Tribes-esque Fallen Empires: Legion information, Grand Theft Auto 4's final ship date, and the monstrous system requirements for Assassin's Creed on PC.

We have impressions of Rez HD and N+ on Xbox Live Arcade as well as Advance Wars: Days of Ruin on Nintendo DS, and a few more thoughts on Burnout Paradise. There is reader mail as always--plus, Nick has been playing "fancy joystick." You'll just have to listen!

Don't forget to send in your questions and comments about video games, the Shack, or the ShackCast to shackcast@shacknews.com!

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ShackCast Ep. 27 - January 18, 2008 (Play, Download, iTunes, RSS, Digg)

Join us for this surreal episode of the ShackCast, in which Faylor, much like a ninja might, totally flips out at Nick for speculating about Valve's upcoming Team Fortress 2 changes. We also discussed some news, including the Independent Game Festival Audience Awards (go download and vote!), Kane & Lynch's million sales, Super Smash Bros. Brawl's delay, Uwe Boll stepping down from big-budget films, the video game industry getting involved in Washington political lobbying, and Sam & Max coming out to the Wii.

There are impressions of Supreme Commander on Xbox 360 and the full version of Burnout Paradise, and of course we dedicate some time to reader mail. Steak, a current obsession among Shacknews regulars, is on the menu.

Don't forget to send in your questions and comments about video games, the Shack, or the ShackCast to shackcast@shacknews.com!

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ShackCast Ep. 26 - January 11, 2008 (Play, Download, iTunes, RSS, Digg)

A new face voice joins the ShackCast this week, as Aaron Linde comes aboard from Destructoid. He and Chris Faylor visited Valve this week and checked out Turtle Rock Studios' co-op zombie shooter Left 4 Dead, as well as the upcoming Badlands map remake for Team Fortress 2.

Also on tap is discussion of Star Wars characters in Namco's Soul Calibur IV (PS3, X360), Valve's acquisition of Turtle Rock Studios, and David Jaffe's wishes for a one-console future. Nick Breckon also reflects a bit on the Consumer Electronics Show.

As usual, this is all capped off with reader mail (including one from sgtsanity!). Don't forget to send in your questions and comments about video games, the Shack, or the ShackCast to shackcast@shacknews.com!

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ShackCast Ep. 25 - January 5, 2008 (Play, Download, iTunes, RSS, Digg)

Welcome to the new year of ShackCasts. This week, with little major news, we mainly focused on talking about our nominees and winners for the top category in our Game of the Year Awards 2007. It was a great year with many great releases, as we hope you all agree.

We also spoke a little bit about what we've been playing in the couple weeks since we last recorded a show, which included Assassin's Creed (Faylor vs. Breckon!), Scene It!, Call of Duty 4, the board game Alhambra, and more. Steve, once again, had some kind of wacky emergency, this time involving his neighbor and a quick trip to the hospital.

As usual, this is all capped off with reader mail (including one from mr.sleepy!). Don't forget to send in your questions and comments about video games, the Shack, or the ShackCast to shackcast@shacknews.com!

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ShackCast Ep. 24 - December 21, 2007 (Play, Download, iTunes, RSS, Digg)

Duke Nukem Forever and its teaser dominated the news this week, and so it kicked off ShackCast 24, but there were plenty of other topics for Chris Remo, Steve Gibson, Chris Faylor and Nick Breckon--the announcement of Command and Conquer Tiberium (PC, PS3, Xbox 360), low sales of Unreal Tournament 3 and Crysis, Jerry Bruckheimer and his MTV-funded game studio, the possibility of a S.T.A.L.K.E.R. MMO, and more.

As usual, this is all capped off with reader mail. Don't forget to send in your questions and comments about video games, the Shack, or the ShackCast to shackcast@shacknews.com!

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ShackCast Ep. 23 - December 14, 2007 (Play, Download, iTunes, RSS, Digg)

ShackCast 23 features Chris Remo, Chris Faylor, and Nick Breckon--but where's the ever-scatalogical Steve Gibson? This web 2.0 broadcsat contains a twist worthy of M. Night Shamalamadingdong! You will just have to listen yourself!

In the news, we touch on Activision and Harmonix squaring off over Guitar Hero and Rock Band controllers, the NPD industry sales data for November, Killzone 2's doctored screenshots and the practice of altering screenshots, and the arrest made through Call of Duty 4 on Live.

Those current events are followed up with discussion of Unreal Tournament 3, the Burnout Paradise demo, GripShift, and, of course, reader mail from good old Pendergrass.

Don't forget to send in your questions and comments about video games, the Shack, or the ShackCast to shackcast@shacknews.com!

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ShackCast Ep. 22 - December 7, 2007 (Play, Download, iTunes, RSS, Digg)

In this week's ShackCast, we discussed the newly formed mega-publisher Activision Blizzard, the release of the latest Grand Theft Auto IV trailer, EVE Online's XP-killing bug, the inconclusive conclusion to Gerstmanngate, Garriott defending his Tabula Rasa, Michael Bay's optical media conspiracy theories, and more!

Plus, reader mail, as well as what we've been playing: Pirates of the Burning Sea (PC), Omega Five (X360), Draglade (NDS), Pain (PS3), and Half-Life 2: Episode Two (PC).

Don't forget to send in your questions and comments about video games, the Shack, or the ShackCast to shackcast@shacknews.com!

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ShackCast Ep. 21 - December 1, 2007 (Play, Download, iTunes, RSS, Digg)

In a very special episode of the ShackCast, we discuss the facts and rumors regarding the firing of Jeff Gerstmann from GameSpot/CNET, general trends in game journalism, and the relationship between publishers, ad sales, and editorial.

We also take a few questions from readers regarding this specific incident and the larger environment that surrounds it. Finally, for those bothered by the annoying voice clipping in yesterday's episode, that should be fixed today. Sorry about that!

Don't forget to send in your questions and comments about video games, the Shack, or the ShackCast to shackcast@shacknews.com!

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ShackCast Ep. 20 - November 30, 2007 (Play, Download, iTunes, RSS, Digg)

We recorded this thing before the super-crazy exploding news of the week broke, but ShackCast 20 does include discussion of Assassin's Creed (someone on our staff finally played it!), the just-announced Deus Ex 3, the upcoming Xbox Live update, and Harvey Smith and his departure from Midway Austin after comments regarding BlackSite: Area 51.

Plus, reader mail and what we've been playing, which includes Pain on PS3 and Gears of War on PC.

Don't forget to send in your questions and comments about video games, the Shack, or the ShackCast to shackcast@shacknews.com!

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Check out the full breakdown.

ShackCast Ep. 19 - November 21, 2007 (Play, Download, iTunes, RSS, Digg)

There wasn't much news in this short work week, so for today's laid-back episode we mainly talked about what we've been playing. Chris Remo, Steve Gibson, Chris Faylor, and Nick Breckon discuss Time Crisis 4 and Uncharted: Drake's Fortune on PS3, Mass Effect on Xbox 360, Crysis on PC, the just-released Rock Band, and Call of Duty 4.

We wrap it up with some reader mail harkening back to the good old days of competitive Quake, and some discussion about Shacknews' ad policy. While listening to our reader mail, follow along with these pages of classic Quakeworld demos and Quake poll results.

Don't forget to send in your questions and comments about video games, the Shack, or the ShackCast to shackcast@shacknews.com!

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Check out the full breakdown.

Looking for older episodes? Continue to the next page.

_PAGE_BREAK_

ShackCast Ep. 18 - November 16, 2007 (Play, Download, iTunes, RSS, Digg)

ShackCast 18 starts off with some discussion of this week's news: upcoming Ghostbusters and Terminators games, the upcoming Kane and Lynch movie, downloadable Xbox games coming to Xbox 360, dates and prices for Rock Band downloadable content, and the just-announced spectator mode for Super Smash Bros. Brawl on Wii.

There are also substantial impressions of BioWare's Mass Effect (X360), Nintendo's Super Mario Galaxy (Wii), and Naughty Dog's Uncharted: Drake's Fortune (PS3), some goofier-than-usual reader mail, and a Jam Sessions contest song by Remo, with lyrics by Shacker AndyGoin.

Don't forget to send in your questions and comments about video games, the Shack, or the ShackCast to shackcast@shacknews.com!

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Again, we were running very late and in the interests of expediency, we glossed over the breakdown this week. Curses!

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ShackCast Ep. 17 - November 9, 2007 (Play, Download, iTunes, RSS, Digg)

Internally, this was our second take at ShackCast 17, our initial effort being something we would rather not foist upon our trusting public. We ended up discussing Bungie and it's purported original game in development, the Xbox 360's slight victory over PS3 for one week in Japan, Silent Hill's Akira Yamaoka work on a new game, the crappiness of collectors' editions, Mark Wahlberg as Max Payne, amazing Rock Band DLC, and controversies involving Take-Two Interactive and Hellgate: London.

That plus reader mail, what we've been playing, and a Remo song about Peggle from the perspective of Chris Faylor. Faylor's Peggle Song was part our Jam Sessions contest, and its lyrics were written by Shacker liqker.

Don't forget to send in your questions and comments about video games, the Shack, or the ShackCast to shackcast@shacknews.com!

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Because we were running very late and in the interests of expediency, we glossed over the breakdown this week. Sorry!

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ShackCast Ep. 16 - November 2, 2007 (Play, Download, iTunes, RSS, Digg)

The rather lengthy ShackCast Episode 16 includes discussion of the recently-released Crysis demo, Manhunt 2's ongoing controversy, the launch of Hellgate: London, the Thai Orange Box debacle, BioWare's not-actually-confirmed Star Wars MMO and Blizzard's might-be-Diablo 3 MMO, Will Wright's comments on the Wii and its version of Spore.

Listeners weight in with comments and questions on Soldier of Fortune Payback, Rock Band, why Gordon Freeman has no feet (and sometimes no hands), exclusive sports franchises, the moon, and more.

Finally, we've got two of Chris Remo's recordings of Shacker-written songs submitted to our Jam Sessions contest: Public Servers by KalLanta, and Gordon's Crowbar Blues by quadeh.

Don't forget to send in your questions and comments about video games, the Shack, or the ShackCast to shackcast@shacknews.com!

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Check out the full breakdown.

ShackCast Ep. 15 - October 26, 2007 (Play, Download, iTunes, RSS, Digg)

On Episode 15 of the ShackCast, Steve Gibson, Chris Remo, Nick Breckon, and Chris Faylor discuss an astounding variety of topics.

These subjects include Spore, Eye of Judgment, Ratchet & Clank Future, the rumored new Star Wars MMO, Samba de Amigo Wii, Soldier of Fortune 3, Hellgate: London, Jade Raymond at the grocery story, and more. We also branch out into the realm of visuals this week, supplying you, our gentle listener, with visual aides for the Impossible Creatures segment.

Unfortunately, in our rush to bring you the latest in Shack auditory entertainment, we neglected to sketch out the traditional timestamped breakdown. We apologize in advance for any inconvenience.

Photo: Kotaku

If you have questions or comments about video games, the Shack, or the ShackCast, be sure to send an email to shackcast@shacknews.com!

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ShackCast Ep. 14 - October 19, 2007 (Play, Download, iTunes, RSS, Digg)

This rather meandering episode features hands-on impressions of Super Mario Galaxy, the upcoming Turok game, and the PC version of Guitar Hero III--including discussion of that game's bafflingly steep system requirements and recommendations.

There's also time spent on Tim Schafer and Double Fine's just-announced metal adventure Brutal Legend, as well as listener mail. All this is somehow wrapped up in a tenuous framework of terrible Highlander metaphor.

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Check out the full breakdown.

ShackCast Ep. 13 - October 12, 2007 (Play, Download, iTunes, RSS, Digg)

For this week's ShackCast, Remo spent some time hands-on with Super Smash Bros. Brawl and several of its new characters--Pit from Kid Icarus, Meta Knight from the Kirby series, the new Samus and her Zero Suit form, and the just-revealed Sonic the Hedgehog.

Nick was at Epic's offices checking out Unreal Tournament 3, which he feels is underrepresented by its recent demo. Carlos met with Sierra to check out several upcoming PC and Xbox Live Arcade downloadable games; some--such as Aces of the Galaxy and Commanders: Attack of the Genos--are promising, and some--Battlestar Galactica--are not.

Plus, all of us played through Portal and loved it, because it is lovely. Finally, we discuss Double Fine's new game announcement and Electronic Arts' acquisition of BioWare and Pandemic Studios.

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Check out the full breakdown.

Looking for older episodes? Continue to the next page.

_PAGE_BREAK_

ShackCast Ep. 12 - October 5, 2007 (Play, Download, iTunes, RSS, Digg)

Here's your weekly Shackcast, and it's a packed show befitting this absurdly blockbuster-ridden upcoming holiday season. As always, send in your comments and questions to shackcast@shacknews.com.

Episode 12 focuses almost entirely on game impressions, with no time left for news. On tap is discussion of Gears of War on PC, Crysis, Portal, Guitar Hero III and its differences on the three main platforms, Hellgate: London, and Dementium: The Ward on DS.

Faylor also played a bit of Treasure's N64 classic Sin & Punishment, officially available in the West for the first time thanks to Virtual Console on Wii, and we have some listener mail involving missing game discs at retail and the unsettling growing number of simultaneously offered models of various consoles.

(Still working on the breakdown!)

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ShackCast Ep. 11 - September 28, 2007 (Play, Download, iTunes, RSS, Digg)

We're trying out publishing the podcast on Friday going forward, to better line up with how news is released. Unfortunately, we ran into numerous bizarre technical problems, hence the later-than-intended release this week. Let us know what you think of the new schedule, and keep sending your questions and comments into shackcast@shacknews.com.

Episode 11 starts off with plenty of Halo 3 discussion, followed by Team Fortress 2 impressions and Nick's highlights (and lowlights) of TGS, including Metal Gear Solid 4, Ninja Gaiden 2, and NiGHTS: Journey of Dreams.

Nick and Steve have been playing and enjoying Hellgate: London, and Remo finds out Crysis' multiplayer component is more ambitious than he anticipated. Faylor really wants Samba de Amigo on Wii, Remo likes Jam Sessions on DS, Steve and Faylor are mixed on Clive Barker's Jericho, and Retro Studios has crushed our dreams by debunking its own Metroid Dread rumors.

Check out the full breakdown.

ShackCast Ep. 10 - September 19, 2007 (Play, Download, iTunes, RSS, Digg)

After last week's slightly abbreviated show, Episode 10 runs a little longer than usual, clocking in at a little under an hour and a half. Chris Remo, Chris Faylor, and Carlos Bergfeld are joined by Nick Breckon, checking in from Japan as he prepares to take on the Tokyo Game Show.

Topics include the wackiness of Japan, Tokyo Game Show, Team Fortress 2 and The Orange Box, Super Smash Bros. Brawl going online, Star Wars: The Force Unleashed on Wii, Warmonger and AGEIA PhysX cards, Peggle, and superhero video games ranging from average to bad.

Reader mail sparked discussion on the role of originality in video games, as well as crucial entries in the gaming pantheon. Keep sending in your comments and questions to shackcast@shacknews.com.

Check out the full breakdown.

ShackCast Ep. 9 - September 11, 2007 (Play, Download, iTunes, RSS, Digg)

This week's show is both early and a quickie, as scheduling concerns backed us into a bit of a Monday evening corner. Episode 9 starts out with Chris Remo, Chris Faylor, Nick Breckon, and Carlos Bergfeld, and by the end has been whittled down to Remo and Bergfeld. Game impressions on tap include Army of Two (PS3, X360), SimCity Societies (PC), and Medal of Honor Heroes 2 for Wii.

In the news category, we touch on the Wii Zapper and its bundled game Link's Crossbow Training, new Rock Band tracks (Pixies!), Eternity's Child moving from Xbox Live Arcade to Wii, Sin & Punishment hitting Virtual Console, and Ubisoft quietly retracting its free game offers.

Due to time constraints, we unfortunately didn't get to address reader questions this week, but we'll make it up to you! Keep sending them in to shackcast@shacknews.com.

Check out the full breakdown.

ShackCast Ep. 8 - September 5, 2007 (Play, Download, iTunes, RSS, Digg)

This week, Chris Remo, Chris Faylor, and Nick Breckon discuss Warhawk on PS3, Spore, Jeanne D'Arc on PSP, Puzzle Fighter II Turbo HD Remix on Xbox Live Arcade, BioShock's copy protection on PC, and EA and Ubisoft's recently-released free full games and the ads that come along with some of them.

Plus, for some reason, we have a convoluted puzzle game discussion including such titles as Planet Puzzle League, Zuma, Tetris 2, and Spider Solitaire! We don't know why!

Check out the full breakdown.

ShackCast Ep. 7 - August 29, 2007 (Play, Download, iTunes, RSS, Digg)

This week, Chris Remo, Steve Gibson, and Nick Breckon discuss Metroid Prime 3: Corruption, BioShock, and more. Plus, Carlos Bergfeld stops in to deliver his impressions of Far Cry 2, Penny Arcade Adventures: On the Rain-Slick Precipice of Darkness, and Kane and Lynch from the Penny Arcade Expo in Seattle.

In other topics, we've got discussion of the odd Joust movie announcement, Manhunt 2's re-rating and upcoming release, the world of downloadable and retail games, major publishers such as EA and Ubisoft publishing very demanding PC games, and the winners of our BioShock contest. Join us!

Check out the full breakdown.

Looking for older episodes? Continue to the next page.

_PAGE_BREAK_

ShackCast Ep. 6 - August 24, 2007 (Play, Download, iTunes, RSS, Digg)

This week's slightly briefer than usual ShackCast features Chris Remo, Steve Gibson, Chris Faylor, Nick Breckon, and--with a stunning contribution of approximately three words--Carlos Bergfeld. The Shack editors discuss a variety of games they've been playing, including Call of Duty 4, The Witcher, Space Giraffe, Beautiful Katamari, Tekken 5 Dark Resurrection online, Ace Combat 6, Medal of Honor: Airborne and, of course, the sublime and controversial BioShock.

Other topics of discussion include Rock Band versus Guitar Hero III, Skate versus Tony Hawk's Proving Ground, A2M's just-announced WET, The Creative Assembly's also just-announced VIKING: Battle for Asgard, derivative characters, the role of moral choice in games, and more. All this in just over an hour!

Check out the full breakdown.

ShackCast Ep. 5 - August 15, 2007 (Play, Download, iTunes, RSS, Digg)

For this week's ShackCast, we're trying out a new format. A rotating cast of Shacknews editors discusses this week's news and impressions in a series of segments. Tell us what you think!

We've got hands-on time with the recently announced PSP Slim, its exclusive Star Wars Battlefront game, and Tony Hawk's Proving Ground on consoles. There's also discussion of Metroid Prime 3: Corruption and its new marketing campaign, a trio of My Chemical Romance tracks being made available for Guitar Hero II on Xbox 360, and an unorthodox EverQuest II marriage.

Check out the full breakdown.

ShackCast Ep. 4.5 - August 9, 2007 (Play, Download, iTunes, RSS, Digg)

In this brief appended ShackCast--to which one might very well refer as the BlizzCast, to complement yesterday's QuakeCast!--Nick Breckon talks in detail about StarCraft 2 and a bit about World of Warcraft: Wrath of the Lich King, both of which he played at Blizzard's wondrous BlizzCon event. Carlos Bergfeld also speaks on BioShock, which he may or may not have completed (hint: he did).

Apologies for the occasional brief audio issue, and for acting as if this podcast actually came before Episode 4--originally, it did, but we started playing around with the fabric of space and time and, well, you know how that goes.

Check out the full breakdown.

ShackCast Ep. 4 - August 8, 2007 (Play, Download, iTunes, RSS, Digg)

Shacknews went to QuakeCon! And now, with the auditory experience of what some have called Chris Faylor has called the QuakeCast, you can feel like you went there too!

Chris Remo, Chris Faylor, and Shack owner Steve Gibson (pictured above) chat about id's Rage, the Wolfenstein movie, Quake Arena on PC and Mac (and probably Nintendo DS!), Counter-Strike's popularity, id Tech 5, id games on Steam, Wolfenstein 3D (it is better than Commander Keen), and Left 4 Dead.

Check out the full breakdown.

ShackCast Ep. 3 - August 1, 2007 (Play, Download, iTunes, RSS)

On this week's ShackCast, we discuss Rockstar's mysterious PlayStation 3 exclusive (and somehow manage to get off on a tangent into creative control in video games), David Jaffe's new development studio, and Rare bringing Viva Pinata to Nintendo DS.

We've also got hands-on impressions of Sony's The Eye of Judgment on PS3, Harmonix's Guitar Hero Encore: Rocks the 80s on PS2, Richard Garriott and Destination Games' new MMO Tabula Rasa, the upcoming Xbox 360 Messenger Kit (you know, that keyboard the plugs into the controller), Slant Six's SOCOM: U.S. Navy Seals Tactical Strike on PSP, and more.

Check out the full breakdown.

ShackCast Ep. 2 - July 25, 2007 (Play, Download, iTunes, RSS)

In our second ShackCast, we discuss Silicon Knights' recent lawsuit against Epic Games regarding Unreal Engine 3, and provide even more behind-the-scenes details on the situation from developer sources.

We also discuss this week's Metal Gear Solid 4 (PS3) gameplay video, Chris Faylor gives some impressions of Atlus's Shin Megami Tensei: Persona 3 (PS2) and Mistwalker's Lost Odyssey (X360). We've got discussion of the roleplaying game genre as well as video game trailers and marketing in games such as Irrational's BioShock (PC, X360) and BioWare's Mass Effect (X360). Finally, we mention some of the games out this week and next, accompanied by our opinions of several of them.

Check out the full breakdown.

ShackCast Ep. 1 - July 18, 2007 (Play, Download, iTunes, RSS)


In the inaugural ShackCast (that's like a podcast, but on Shacknews), we've got Chris Remo, Chris Faylor, Nick Breckon, and Carlos Bergfeld on Peter Moore's departure from Microsoft and upcoming role as head of EA Sports and this year's new E3 as held last week in Santa Monica.

In the wake of E3, we also give impressions of a whole bunch of games including, but not limited to, Rock Band (PS3, X360), Metroid Prime 3 (Wii), Mass Effect (X360), Unreal Tournament 3 (PS3, X360, PC), LittleBigPlanet (PS3), and StarCraft II (PC). Look at all those games! Video games!

Check out the full breakdown.




Comments

  • Ok, since it finally popped in the RSS reader today, I took a listen. You guys need to go back and revamp and come back with season 3. Seriously. Or just kill the cast all together.

    1) It's gone back up to almost 60 minutes in length. Too long.
    2) The flow is just not there. Lots of pauses, and I'm sorry but Sponge just feels out of place.
    3) Just let the conversation go where it wants, but try to hit a few specific points outlined before the show. This constant trying to keep it on task is sucking the improv and life out of the cast.



  • when i listen to this podcast, i feel like the voice of the shack is not part of it. i don't think there's anything wrong with sponge's voice except it doesn't seem to fit at all. as for what she says, she comes across a lot more rude than what i hear in other podcasts. that's to say it always sounds like she's exasperated or looking down on whatever anyone else is saying. but the worst thing is that song in the beginning and end that sounds like a hangover at a dentists office. it must be some rotten punk i've never heard of or something, but please make it stop. props for metal gear love though, remo never gave that series the love or respect it deserved.