2K Using Unreal Engine 3 in Unannounced Titles
by Chris Faylor, Feb 12, 2008 7:58am PSTBioShock (PC, X360) publisher 2K Games will continue using Epic's Unreal Engine 3 technology in its future efforts, Epic announced today.
Details on the specific titles are slim, with Epic merely listing the projects as "unannounced." However, 2K president Christoph Hartmann praised UE3 for the ease at which it allows simultaneous PC and console development, suggesting that the games could hit PC, Xbox 360 and PlayStation 3.
At least one of those titles is likely to be a sequel to the UE3-powered BioShock, as 2K owner Take-Two Interactive has expressed its interest in turning the underwater shooter into an ongoing franchise. Another title in the UFO-centric X-COM series has been rumored as well.
Last fall, job listings indicated that the next project out of 2K's Boston studio would utilize UE3. Formerly known as Irrational Games, 2K Boston and 2K Australia were the studios directly responsible for BioShock.
2K Games also recently announced the opening of 2K Marin, a new studio located at 2K's headquarters in Novato, California. No projects have been announced for the studio, though it reportedly consists of ex-BioShock staff.
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Comments
Good plot would be working for Ryan before and then switching over to work for Atlas during the riots.
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The two different factions tearing rapture apart... and then 5 years later or something Bioshock takes place. Ryan vs Fontaine!
Hell, the environments would provide great environmental traps, and provide a perfect setting for capture point/king of the hill battle scenarios ala BF or Enemy Territory.
And if someone really wanted to include vehicles, you could have sub fights that might be similar to the little space ship in Prey.
Rapture really has a lot of story left to be extracted.
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