Steam Tops 15M Users, 158% Sales Growth
by Chris Faylor, Feb 07, 2008 10:30am PSTValve's PC digital distribution platform Steam now has over 15 million user accounts, with the company reporting a 158% growth in holiday sales over those of the last season.
In today's announcement, Valve trumpeted Steam's free community features, the upcoming release of the cooperative zombie shooter Left 4 Dead, and the recent revelation of Steamworks--Valve's free offering of its internal server tools to all PC developers.
"PC gaming is thriving, and has evolved into an era of constant connectivity," said Valve president Gabe Newell. "That connectivity gives us the ability to have a much better relationship with customers, not just for delivering our games, but across all aspects of our business--including the design, development, and support of our games."
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Comments
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I bought my son Trackmania off of steam (only way to buy it). His hard drived crashed so we had to reinstall WinXP. He said "I lost Trackmania" (he really thought it was gone for good). I told him he should be able to redownload it from Steam?? This is what bothers me. Say 5/10/25 years from now and steam is gone for whatever reason so all your steam games will be gone. I just don't want to have to count on some company being there when I need them. I know I can count on my retail copies on the shelf. <shrug>
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Gabe has to be only dev who sees things like this. I'm not saying he's wrong, since WoW and Steam prove theres sales to be had, but most of the time you get doomsayers or "We won't make a port because no one plays PC games".
I guess it just proves if you do something right, you'll get some players. What is especially nice is that no matter how obscure the game is, it shows up in the "just released" list so games like Culpa Innata are seen by gamers who'd never even know it's name otherwise.
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Anyway... TF2 on the euroserver, bitches?