• Join Us |
  • |
  • Sign in with:

EA: PS3 Dev Difficulties Still Impacting Release Dates

by Chris Remo and Nick Breckon, Jan 31, 2008 3:25pm PST

In today's press and analyst financial conference call, Electronic Arts executives weighed in on the matter of PlayStation 3's development difficulties as they relate to multiplatform releases.

Likely in reference to games such as EA and Pandemic's own Mercenaries 2, EA executives were asked whether the challenges in development multiplatform games on PS3 have cleared up. "Not quite," responded EA CEO John Riccitiello.

"There's no doubt that Electronic Arts along with many publishers had some challenges...on the PS3," Riccitiello went on, referring mainly to the early generation of multiplatform games released on both PS3 and Xbox 360. Still, the situation is improving greatly as developers become more acquainted with the hardware. The CEO estimates the issues is only about a third the problem it once was.

He pointed out that parallel development on both systems is when difficulties are most present. Games developed primarily for PS3 tend to go much more smoothly in development, he said. For example, Criterion Games, a studio which prides itself on its strong familiarity with the PlayStation family, had few issues development Burnout Paradise (PS3, X360), whose lead platform was PS3.

Recently, PS3 development issues were named as a contributing factor in the delay of Rockstar North's highly anticipated Grand Theft Auto 4 (PS3, X360).




Comments

11 Threads | 60 Comments*




  • Really it is unfortunate that developers can't speak honestly about game development otherwise we wouldn't have so many misinformed people talking about the PS3 and Xbox 360 and lazy programmers.

    But as it is most of us probably hate reading message boards when this subject comes up because we can't really go on record and tell it how it is, we just have to sit back and watch the "well Ratchet and Clank did blah blah so that clearly means BLAH BLAH BLAH lazy lazy lazy"

    You are tired about hearing of PS3 delays?

    I am tired of your garbage posts about the subject of what it is like to develop for platformX and you make yourself look very foolish.