David Jaffe Wants a Single Console Future
by Aaron Linde, Jan 11, 2008 9:16am PSTOutspoken God of War and Twisted Metal creator David Jaffe (pictured left) is the latest industry figure to show support of a single console model for the gaming industry.
"We have [an industry standard] with DVD, we had it with VHS," argues Jaffe. "Sure, you miss out on a cool feature here, a neat feature there. But weÂ’ve gotten used to this in so many other hardware products and—in doing so—reaped the many more benefits of a single system."
In a direct response to a counterpoint issued by Game|Life, Jaffe concedes his belief that "80% of the game innovation I care about comes via design, not tech."
Jaffe's suggestion that the industry move towards a single console hardware scheme settles him among other proponents of the model, including Denis Dyack and John Romero. Advocates of the model argue that a movement towards a single console would ease development and resolve fragmentation of the current console market.
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Comments
1) The platform would remain static and would not change. This would hurt the consumer and developers because ongoing technology improvements would not be available. Imagine if we were still limited to PS1's. Bleh. To be sure, a second party would recognize this opportunity and would offer a new platform, putting us in the exact situation we're in today.
2) Different vendors would incrementally improve the "standard" with faster machines or ones with added features. We already have a platform like this. It's called the PC. Ironically, the closest thing to a single standard game platform is the PC, which is very, very heterogeneous, thereby eliminating the advantage the consoles have - homogamy of platform.
In short, this idea of a single gaming platform is naive, impracticable and, bluntly stated, stupid.
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