BioShock 1.1 Patch Released

By Maarten Goldstein, Dec 04, 2007 12:12am PST

The long-awaited BioShock patch is now available from FileShack, updating the game to v1.1. The 27mb download fixes a host of technical issues, while also adding new plasmids and gene tonics to the game.

As we noted earlier, the patch and new DLC are also available for the Xbox 360 release of the game.

PC PATCH UPDATES, FIXES, AND FEATURES

- Added the following plasmids and gene tonics: Sonic Boom, Sonic Boom 2, Eve Saver, Machine Buster, Machine - Buster 2, Vending Expert, Vending Expert 2

- Added an Option to disable the Vita-Chambers for added difficulty

- Added support for a walk toggle keybind

- Added Horizontal FOV Lock option

- Fixed mouse acceleration issues

- Fixed reserved keys not functioning properly when keys are unbound

- Fixed multiple cases of keys not allowing a rebind

- Re-added the Human Inferno tonic

- Changed behavior of subtitles so that inappropriate queuing does not occur

- Changed functionality of keybinding lookup to only search in the current input context when finding bindings for in-game display

- Added rendering support for TripleHead2Go

- Atlas VO volume increased for German releases

- Fixed issue of subtitles not clearing correctly occasionally

- Fixed issue causing long hitches or hangs when accessing certain interface screens, machines, and the hacking minigame

- Fix for a potential situation in Recreation where taking a picture of Cobb is impossible if his body gets stuck behind a fallen pillar

- Fixed subtitle timings to more accurately match the on screen audio

- Fixed issue causing stuttering audio when using Windows Vista

- Fixed issue with characters squirming and wiggling after death

- Fixed blood decals and other projectors not showing up on ATI hardware

- The "Enable EAX" option is now greyed out when EAX-capable hardware is not present

- Fixed audio issues stemming from having a Speaker Setting in Windows that was invalid for the current sound card

- Removed erroneous "Reload" binding in a no-weapons context

- Fixed incorrect Training Message concerning bots who are friendly to enemy AIs

- Fixed incorrect Training Message when shooting a Mimic

- Fixed refresh rate being locked at 60hz in DX10 mode

- Fixed VSync disabling in DX10 mode

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