Tomb Raider: Anniversary Gets Episodic on 360
by Nick Breckon, Jun 18, 2007 10:02am PDTAs was rumored earlier in the month, Eidos Interactive has announced that developer Crystal Dynamics' Tomb Raider: Anniversary will see an episodic release on Xbox Live Marketplace. Owners of Tomb Raider Legend on the Xbox 360 will be able to grab the content in the form of two expansions, the first of which will be available in September. Tomb Raider: Anniversary is a new and improved reworking of Core Design's original 1996 action-adventure title Tomb Raider (PS1, SAT, PC). The game is already available for the PlayStation 2 and PC, with Wii and PSP versions currently in development. Four major locations from Anniversary's campaign will be split into episodes, subtitled Peru, Lost City, Greece, and Egypt. Each content download will feature two episodes, with the Croft Manor level being released as a free download for either pack. The cost of all four episodes will total 2400 Microsoft Points ($30). In order to access the content, players must own a copy of Tomb Raider Legend, although Eidos is planning to release a full retail version for the Xbox 360 later this year. "This is part of our strategy to grow our presence in online and digital distribution as we believe there are huge growth opportunities arising from this delivery format and we intend to capitalize on the increasing demand for digitally downloaded content," said Eidos CEO Jane Cavanagh. "Ultimately we also intend to make the title available at retail so that it reaches the maximum possible audience." Eidos also released a few screenshots and some artwork for the game.
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Comments
Still, if you like good TR games then you can't go wrong with Legend + Anniversary so you have nothing to lose by buying them both if you don't already have Legend. Not like being forced to buy something rubbish to get something else as it's all good, and you'll get TR:A for a very good price if it's $30. It's good news to see that Anniversary will make it to the 360, though a shame about the wait.
(I played the PC version of TR:A and loved it. I probably would've picked up the 360 version had it been available at the same time.)
Only played the very first level; pretty good so far.
Never played the original game.
For some reason I was expecting the first level of the game to start out with Lara sliding down that rock wall and jumping down and then getting attacked by dinosaurs (or was it wolves?) . Maybe I remember that from the demo. They show this scene in the trailer for TR: Anniversary.
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The cost is good. The episode split seems reasonable. The idea of getting episodic remakes to the original game tied in as an expansion to another game actually sounds kinda cool (say, if they started making chapters of the original HL available completely re-done for HL2 on the 360, or if a new Doom came out followed by remakes of the original Doom episode by episode on the new tech).
But why on a title that's already seen retail release on other platforms? why put two episodes together at a time - that just says "hey, we're done with them all already; we're just jackasses." That's not episodic, that's why, then, just make a retail release shortly after anyway?
I'll be waiting for the retail version.
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http://img.photobucket.com/albums/v483/At0micGarden/tomb.jpg
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