Silicon Knights Pres. Hopes For One Console Future

By Chris Faylor, Apr 06, 2007 7:41am PDT
Speaking on the future of the video game industry with GameDaily BIZ, Silicon Knights president Denis Dyack revealed his aspirations for one standardized gaming platform. Much like a DVD or CD player, this theoretical hardware could be produced and sold by any number of manufacturers so long as it met the specifications laid out for the medium. Such a device, he claims, would ease game development and resolve the fragmentation of the current console market.

"Honestly, we'd rather spend time making the games than worrying about the hardware," Dyack said. "And if everyone had the same hardware and when you made a game you knew you got 100% penetration because anyone who plays this game had to buy this hardware platform just like a DVD or whatever standard media format's going to be. I think that would ultimately be much better for gamers."

Silicon Knights has developed games on a variety of hardware platforms, including Cyber Empires on PC and Amiga, Blood Omen: Legacy of Kain on PlayStation, and Eternal Darkness, which began production on Nintendo 64 but was later shifted to GameCube. Currently, the company is working on the upcoming Xbox 360 action RPG Too Human and with Sega on an unannounced project set across multiple platforms. Though recent rumors suggest Too Human, the first in a planned trilogy, might not release until 2008, Dyack described the game as "much, much further along than what people think."

As for the previously mentioned Eternal Darkness sequel, "it's going to take the right time and the right things to come together to make that happen," he noted.

Click here to comment...


18 Threads | 49 Comments

  • When would everyone decide it was time to update the platform to new hardware?

    Who would control the design of the hardware/software/APIs?

    Would everything be an exact replica or would there be specifications that the hardware/software had to meet, with everything else up to the manufacturers? (Think about how many early DVD players, even even some still today, fuck up on the menus of certain discs due to bugs or different interpretations of the specs.)

    Wouldn't we still have problems with backwards compatibility (of different generations) and different hardware revisions (of the same generation) because even with a single hardware platform people cut corners that are fine on one implementation of the platform but break on others?

    Would it stay united? We had a common DVD platform that everyone agreed on and look where we are now with HD-DVD and Blu-Ray.

    At the same time, it has struck me as pretty stupid in the past that I have to buy two or three console boxes, all with roughly the same power (Wii being an exception this generation), plus a PC in order to play all the best games. Not to mention handhelds. Often you have to buy another company's hardware to play a specific game and it's all due to business politics rather than the fact that your other box was incapable of playing that game. That seems silly, but having no competition also seems silly so that's just how it is, I guess.

  • Though I may be wrong on this account I didn't read it as one console, but one standard that all consoles should be able to play, like how a cd can be played in any cd player a game will be able to be played on any console. The specific features for each console may differ but it's capabilities would all be the same, so though my 360 can play all the other games, it may be better for me because it alows me to store music on its HD where as the otehrs might not, so though this will eventually stagnate progress in the long run, unless teh standard itself has a outline regulated upgrades, it coul dbe a good idea, if done correctly, however I do not see it ever happening as you would have to get the big three (Nintendo, Sony, MS, there may be others but I consider them the Big Three), to agree and that doesn't seem to happen soon.

  • I gotta say I agree with him. One console would do a lot for increased acceptability of this industry.

    It's incredibly annoying having to buy three different hardware platforms to get everything this industry has to offer. One platform would get alot more people onboard and benefit developers with an increased audience.

    There are some downsides too, competition keeps hardware prices down, innovation in controls would be non-existent. I guess both of these are subjective though. Some would argue that controls would better off be standard and that a price increase wouldn't be a big deal if there was only one hardware platform.