Mercenaries 2 Adds PC, PS2, Xbox 360 to Platform Targets
by Chris Remo, Feb 22, 2007 7:09am PSTDespite being announced only for PlayStation 3--though not explicitly labeled an exclusive--Pandemic Studios' anticipated action sequel Mercenaries 2: World in Flames has long been considered a shoe-in to appear on at least Xbox 360 as well. Today, Pandemic and publisher Electronic Arts finally came clean, announcing that the game is in development not only for PlayStation 3 and Xbox 360, but PC and, most surprisingly, the aging PlayStation 2 as well. "Mercenaries 2: World in Flames delivers the next evolution in explosive open world gameplay--regardless of the system you play it on," said Pandemic CEO Andrew Goldman in today's press release. "All four platforms are incredible gaming machines, and from the beginning we designed an experience that accentuates their individual strengths and delivers the interactive freedom and explosive action Mercenaries fans demand." Earlier this month, EA announced that it would be distributing the game through its EA Partners program for independent developers, and along with that announcement stated that the game would be released during the 2007 holiday season. Today's platform update reiterated that holiday 2007 release period across all four systems.
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It's amazing how quickly you can get used to something like Crackdown with a huge amount of terrain to explore (and see) with no load screens)
Unless of course, the PS3/360/PC versions of the game are their own version, and the PS2 version is a seperate game, but I doubt that'll happen.
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In other words, I hope the ps2 will not be the limiting factor in the development of the game.
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*Ok and mildly surprised about PS2, although I guess we'll see how similar it is to the next-gen game