ESRB Moves to Full-Time Content Raters
by Chris Remo, Feb 21, 2007 12:44pm PSTThe Entertainment Software Ratings Board, which serves the video game industry in rating game content, has been a target in various controversies in recent years, with certain politicians and other public figures claiming that the organization is not effective enough in its ratings practices. Numerous attempts (none of which have actually succeeded) have also been made to allow state or federal government to enforce age limits in purchasing video games. Perhaps seeking to strengthen its justification for keeping video games a self-regulating industry, it appears that the ESRB will be changing its current ratings pratices, using full time rather than part time employees to evaluate games. A job listing posted on the website GamerDad this week reveals that the ESRB is looking for New York City-area applicants to take on a full time rating position. Candidates are expected to have familiarity with video games, strong verbal and written communication skills, and experience with children. The organization issued the following statement explaining its plans:
After months of careful consideration, the ESRB will be switching from part-time to full-time raters in April 2007. Having full-time raters will allow for each one to have greater experience actually reviewing content and recommending ratings, given the increased amount of time each one would spend doing it. This would provide each rater with a greater sense of historical parity for ratings, not to mention helping them to be more attuned to pertinent content and how it should be considered from a ratings standpoint. The full-time raters would also be responsible for play-testing final versions of the game, time-permitting, which would allow for ESRB to play-test a greater number of games than it currently does. WeÂ’ll have more information available about these changes at a later date.
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Comments
Maybe this time games will get far more accurate ratings, though it *still* won't stop people from bitching or kids from getting M or A rated games.
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http://www.imdb.com/title/tt0493459/
One of the benefits of having a pool of part-time testers was that the people who helped rate really had very little financial stake in the ratings, and as such felt free to give whatever rating they felt was appropriate.
With full-time raters, they have a financial stake in their ratings. This could lead to harsher initial ratings so that companies would have to pay for the re-rate, or unscrupulous publishers/developers might be able to try graft outside the office.
Another major issue here is that with their former method of using part-timers pulled from a volunteer pool who submitted demographic information up front, they could get a decent cross-section of the populance (parents, students, etc.) With the full-time raters, U.S. employment law forbids the ESRB from asking a lot of this demographic information during the employment process.
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