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Crysis Q&As

by Maarten Goldstein, Jan 31, 2007 12:19pm PST
Related Topics – Crysis, Alone in the Dark

FiringSquad is the latest site with a Crysis Q&A. Crytek's Cevat Yerli is asked about the player's nanosuit, available weapons, environmental interaction, AI, motion blur, and tool release plans. There is also a Crysis Q&A on Computer & Video Games, where Yerli mentions this about multiplayer: "Multiplayer is progressing great. We have some surprises here and there for our beloved fans. We will soon also announce our Beta Program plans to experience [it for] yourself."





Comments

4 Threads | 6 Comments

  • The FiringSquad interview is damn nice and informative.

    Oh and the destroyable trees aren't just for looks, they can also be picked up to create an odd sort of camouflage.

    And considering the main enemies in the game are speaking Korean most people won't be able to listen in to their squad commands.

    The motion blur comes in several flavors depending on the system specs and player preference. We have a global blur effect that is applied when the player moves his camera very quickly, for example sprinting or getting hit by a large explosion. Also we have object-based motion blur that applies only to objects that are moving.