Things You Didn't Know About Civilization IV
by Maarten Goldstein, Oct 06, 2005 7:23am PDT2K Games sends along the second part of their list of things you did not know about Sid Meier's Civilization IV. Learn about mod support, multiplayer, custom SP games, wonder movies and the different ways to finish the game.
There are so many multiplayer possibilities with Civilization IV, that this requires two entries in the list. Aside from all the neat tweaks to keep things going smoothly, there are now lots of new gameplay possibilities. Team games are now easily set up, and teams have new ways to communicate with each other, from annotating each other's screens (you can literally draw lines to tell people where to go – think of strategizing in football) to sending little pings to alert teammates of important events happening around their map. Support for voice over IP allows players to talk to each other while they play, whether it's for genuine communication or just plain smack talking.On FileShack you can find one of these wonder movies.
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Comments
I'm on budget lockdown, but I'm still buying this release date.
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that whole turn based dedicated server that jason had mentioned last week makes me soft n fuzzy on the inside.
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I would really like to see someone make a Alpha Centauri Total Conversion!
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"Suck it, noob! In 40 - 50 turns my overwhelming cultural superiority will erode your nation's morale!"
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I know Civ2 had a map/scenario editor, but what did Civ1 have?
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