Brothers In Arms SDK Released
Ubisoft sends along the Brothers in Arms SDK, allowing people to create custom content for the game. The SDK includes the BiA version of UnrealEd, sample content. beta dedicated server support, and more.
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Over 1.7 million people might disagree w/ me, but is this the SDK that makes the game fun?
Is anyone still playing this MP? I never got a chance to try that out nor complete the SP campaign before I traded my copy in for the Doom 3 Expansion-
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lol
gives people who weren't happy with the first game to make it better
Chances are if you didn't like the game, you're not going to be stoked about downloading an SDK and building MODs for it. Expecially when there are much better games with much bigger communities to work with.
The game engine itself I didn't have too many issues with. Although when the action got heavy it did slow down way more than I would have expected. This isn't exactly Halo 2. The controls were great. The game itself was just boring as hell and linear.
Oh and the stolen squad-based stuff from Full Spectrum Warrior was rich.
If you don't like something, do something about it, don't whine.
I did do something, I took the game back to the store and traded it in ;)
Other than that, am I expected to make my games fun by creating my own content? Even if I knew how to do that (which I don't) who other than a person who designs games for a living has time for that?
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