Painkiller 1.61 Patch
by Maarten Goldstein, Jan 27, 2005 1:15pm PSTDreamCatcher Games sends along a massive new patch for Painkiller, which updates the People Can Fly shooter to version 1.61. The 338mb download adds all the new content and features created for the Cyberathlete Professional League (which will be using the game in its tournaments), along with a few other changes/additions.
Within the largest Painkiller update released, players can look forward to the new CPL dueling maps from Ritual Entertainment, over a half dozen specialty maps and numerous CPL-ready network features. They will also enjoy access to two additional multiplayer modes, Capture the Flag and Last Man Standing, as well as carnage-creating power of the exclusive weaponry offered in Painkiller's Expansion, "Battle Out of Hell." The update also includes Battle Out of Hell's graphic enhancements, the reworked networking core and a number of fixes for outstanding issues. Utilizing the impressive Havok 2.0 physics engine, Painkiller continues to achieve new heights of physics-based game play while version 1.61 of the proprietary PAIN Engine pumps out an unbelievably high polygon count, and awesome visual effects like heat and haze distortion, per-pixel spectacular mapping, support for NVIDIA's Shader Model 3.0.An updated Windows dedicated server is available as well.
Tim Schafer expected $2000 on first day of Kickstarter funding
Trend Micro offers internet security for Vita
Super Stardust Delta launches with day-one DLC
Unreal 'Samaritan' demo requires ten times Xbox 360's processing power
Sony spending $50 million on Vita marketing campaign




Comments
Gonna go back and try MP now.
Thread Truncated. Click to see all 7 replies.
I might get this.
Thread Truncated. Click to see all 5 replies.
Of course, instead of having a nice looking engine that runs really lightning fast on mediocre systems (like mine) they have a really nice looking engine that chugs on mediocre systems. Now I'm going to have to upgrade before I can play it again. :(
lol
Thread Truncated. Click to see all 6 replies.
Then again, this might just be a PR move to increase the online community. Remember how people were pointing out that Doom 3 isn't even on the GameSpy server stats page ( http://archive.gamespy.com/stats/ )? Well, neither is Painkiller!
It really is a shame that CPL had to ignore the value and polish that was UT2K4 for a game that just happens to have promode-style movement.
:)
Thread Truncated. Click to see all 3 replies.
unfortunately, just like quake1 (back on the 14.4 modems) it was laggy.
hopefully they fixed this
Thread Truncated. Click to see all 2 replies.
im on 56k :(
Thread Truncated. Click to see all 2 replies.
It seems like the perfect blend of simple-enough that you can follow what's going on (since there are only 4 players) yet more involved and hence more interesting to watch than deathmatch.
I'll have to check it out tonight. Anyone able to run, say, a 5v5 CTF server? :D
Thread Truncated. Click to see all 2 replies.