Guild Wars Interview
by Maarten Goldstein, Jul 11, 2004 11:59am PDTGuild Wars Online Warcry has posted a transcript of a Guild Wars interview conducted during a recent Community Day organized by ArenaNet. Questions and answers are about the user limit, the streaming technology, Guild creation, trading, inventory storage, use of potions and a few other topics.
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Comments
THink about it, you can dual class, which is great, but that means you have a lot of attributes to jumple around and work with and spend a bit of time figuring out how effective they are to a spell you use.
You have only 1 skill bar, that only allows you to have 8 slots to use skills, you can't switch skills up in a mission or in pvp... you have like 60+ skills to choose from and some how you gotta choose out of those 60+ skills which will work...
The game's gonna need a lot more work to contend with mmos like WoW.
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First they open up their game, which is still in alpha, to all to play during the E3 For Everyone event.
Then they start Fansite Fridays where every Friday one fansite can ask 3 questions and conduct a mini-interview.
And now community days where fansite representatives are invited to visit ArenaNet offices, can meet and chat with the developers in person, are invited to lunch and like treaded guests.
I've been an id Software fanboy for quite some time now but I'm starting to like ArenaNet as well :).
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