If you haven't seen the screenshots we posted from this game yesterday you can find them here.
- Will Duke be able to interact with the scenery as much as in DN3D?
- Part of being a Duke game is interactivity, and we have made sure this is in the game. Walls and barrels can be destroyed, opening up new rooms and secrets. Duke can use the restrooms or stop by an energy drink machine to refill some life. There are security monitors that show whatÂ’s around the next corner that Duke can peer into. One cool feature gives Duke the ability to blow up puddles of G.L.O.P.P. he runs across, saving him from taking any damage. Monsters also break through walls when you least expect them too, adding a sense of surprise that makes the game really fun.