Chaser Interview
by Maarten Goldstein, Dec 26, 2001 8:25am PSTThough posted last week, nobody noticed this Chaser interview on CVG until Blues News did today. David Durcak of Cauldron answers a few questions about this upcoming FPS game. There are questions about the storyline, how long they have been working on the title, the CloakNT engine that powers the game, the locations in the game, the types of missions and a few other things. New screenshots are included as well.
Have you got any plans to develop multiplayer modes for Chaser, and, if so, what are these likely to be? David: Yes, we have. We already have functional basic multiplayer modes like Deathmatch, Team Deathmatch and CTF. Additionally we plan to add some new modes. You will be able to play Chaser over a local area network (LAN) or the Internet. Chaser's one of many first-person shooters in development. In what ways will it stand out from the crowd? David: We would like to be different in the atmosphere - plenty of action situations and playability - and generally in the overall concept of the game.
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