DOOM Polys & Carmack

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A couple of bits from The Carmack for you guys. Firstly Last week I put together a little list of things about DOOM that Carmack had mentioned during his QuakeCon talk.. He mentioned the models being 250,000 polys which sounded.... high. Well I got a clarification from the man on that one real quick:

The actual rendered characters are quite low polygon count, but the modelers build very high detail (250k+ polys) versions that are processed by utilities to generate some of the data.

While we're stalking Carmack, he also made a post on /. talking about misc other things. This should amuse you college graduate types:

None of us had degrees in computer science. Romero, Adrian, and I don't have any degrees at all, and Kevin's is in political science.

Oh yeah, and no DOOM video releases are planned from the showing at QuakeCon. Doh?

Steve Gibson is the cofounder of Shacknews.com. Originally known as sCary's Quakeholio back in 1996, Steve is now President of Gearbox Publishing after selling Shacknews to GameFly in 2009.

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