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Chapter 8: Part 2 -- Work hard, play hard

Today, in part 2 of our exclusive chapter form David Craddock's upcoming book on Blizzard Entertainment, Stay Awhile and Listen, Condor develops a "work hard, play hard" mentality as it builds Diablo.

Chapter 8: Part 1 -- The foundation of Diablo

Today, we kick off our exclusive chapter form David Craddock's upcoming book on Blizzard Entertainment, Stay Awhile and Listen. Chapter 8 deals with Condor (later Blizzard North) and the early days of the making of Diablo. Part 1 deals with building the team to start the game.

Shacknews exclusive: A chapter from the book of Blizzard

Today, we kick off a week of coverage on David Craddock's upcoming book on Blizzard Entertainment, Stay Awhile and Listen. On Monday through Wednesday, we will publish Chapter 8, The Velvet Hammer. On Thursday, we will interview Craddock and include questions from readers, and we wrap up on Friday with a couple of contests where readers can win free copies of the book.

Author: Blizzard prototyped Diablo in space

Only one more week until Shacknews posts a full chapter from Stay Awhile and Listen, David Craddock's upcoming book on Blizzard Entertainment. And to make the tease even more enticing, today's story from Craddock talks about a Diablo clone set in space.

Author: Diablo hacking fix a priority of sequel

We are getting ever closer to the October 29 release of the full chapter of Stay Awhile and Listen, David Craddock's upcoming book on Blizzard Entertainment. But, as with every Monday, we bring you a few more tidbits and recollections from Craddock about his research. Today's installment deals with why sequels are made and while Diablo was a success, there was an ulterior motive to making Diablo 2.

Author: Blizzard wanted a Diablo for handhelds

The Stay Awhile and Listen series continues with author David Craddock as we lead up to the October 29 reveal of a chapter from his upcoming book. Today's stories revolve around a possible second expansion for Diablo 2 and a Diablo game for handhelds.

Author: Blizzard toyed with 'always online' idea for Warcraft 3

It's Monday, and that means more stories from David Craddock's upcoming book, Stay Awhile and Listen, a behind the scenes look at Blizzard Entertainment. Today's revelations deal with the creation of the Blizzard cinematics group and the autonomy that group enjoys from the rest of the company, as well as a look at a Heroes of Warcraft model that never quite made it off the drawing board.

Author: Warcraft 3 almost had six playable races

In our last two chats with David Craddock about his upcoming Blizzard book Stay Awhile and Listen, the author has given us stories about Diablo 2 hardcore mode and details on Blizzard North's early desire to create a sports division. Today, we get a bit more meat on the Warcraft series.

Author: Blizzard North almost had a sports division

In last week's chat with author David Craddock about his upcoming book, Stay Awhile and Listen, about the behind-the-scenes look at Blizzard Entertainment, we learned that hardcore mode almost made it into the original Dianlo. This week, we turn back the clock a bit further to find out a bit about Condor, the company co-founded by Dave Brevik and Max and Erich Schaefer.

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