Batgirl has been confirmed as the second downloadable content character for Injustice: Gods Among Us, lending some credence to an earlier rumor about the Season Pass characters.
"Shipping a game every year is a boon rather than a hindrance," Ubisoft Quebec game director said about working on Assassin's Creed as co-dev. However, "I don't think teams can be co-dev partners forever," he points out, as the studio tries to leave the shadow of Montreal.
With its promise of virtual reality gaming, Oculus Rift has our attention. But, there are things to keep in mind when making a VR game.
PlanetSide 2 is one of the best-looking MMOs out there, and Sony Online Entertainment knows it. Powered by an engine it calls "ForgeLight," SOE plans on developing its upcoming games exclusively on the engine.
Star Fox originally started off as a first-person 3D flight game called Starglider. But the "language barrier" helped Nintendo and Dylan Cuthbert discover the game's true identity.
Not everyone is happy with the way F2P games are being monetized. Bennett Foddy, creator of games like QWOP and GIRP, gave five reasons for why free-to-play games "usually suck," and offered his own suggestions on possibly making them suck less.
"We wanted to see if we could make a game where the moment-to-moment violence was meaningful," Williams said of Spec Ops: The Line. "If violence was going to be meaningful, we needed to plant a seed of doubt."
By comparing the first Unreal Engine 4 tech demo, running on a PC equipped with an Nvidia GTX 680, with the latest presentation running on a PlayStation. By analyzing the two, minute differences where the PS4 comes short can be found.
Far Cry 3 technical director Cedric Decelles is thoroughly excited for PS4 and the next-generation of consoles. After accepting the award for Best Technology at the GDC Awards, we chatted with him about what he thinks will come from the next-gen.
One of the biggest changes for the upcoming console generation is the switch to x86 architecture. What does Epic Games--developer of the near-ubiquitous Unreal Engine--have to say about it? Well, they're gushing as well.
That lovable loser Larry Laffer is getting remade in HD, but unfortunately his coming out party is going to be a bit delayed. An update on the Leisure Suit Larry HD Kickstarter page reveals that the game will be coming out in late May "at the earliest."
FTL: Faster Than Light was one of the big surprise hits of last year, earning a spot on our top 10 games of the year. We caught up with the game's designer, Justin Ma, who explained the appeal of the game, and plans for a tablet version.
Halo 4 could have had a stasis gun. Or a "grapple harpoon." But these weapons were taken out in an effort to make the game more accessible and less sci-fi.
At the Game Developers Conference, Epic Games detailed the scalability and ease-of-use tools in its upcoming Unreal Engine 4.
The team at BioWare expected players to take 3-5 months to reach Star Wars: The Old Republic's end-game, and were caught unprepared when they took only one month, according to creative director James Ohlen.
As with all engines, CryEngine gets updated all the time. We met up with Crytek at GDC to see what shiny new bells and whistles they've added to their engine.
Bungie detailed the three races and three classes you can play in Destiny--and revealed what combination will be most like Halo's Master Chief.
CD Projekt's has an interesting task in front of it for the development of Cyberpunk 2077, its new game based on the Cyberpunk 2020 role-playing game. How do you change a creative vision of a pen & paper series that had visions of a future that is now only seven years away?
Epic Games showed off all the bells and whistles of its Unreal Engine 4 at GDC this week, giving developers an up close look at the ease of use of the tools and just how realistic the technology can make game look.
Developer Piranha Games has been releasing regular updates for MechWarrior Online since the game went into open beta in late October. But now, Shacknews has learned of three new features that will be rolling out leading up to the game's official release late this summer.