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Age of Empires Online content was too expensive to produce, too sparse for players
Age of Empires Online had a problematic production model, according to Microsoft Studios executive producer Kevin Perry. At a GDC Europe talk, he said it didn't offer enough content, but the content was too expensive to make.
READ MORE >Wargaming lays out roadmap, including possible next-gen console games
Wargaming has started to outline its roadmap of upcoming titles, including an unannounced game from Gas Powered and the possibility of next-gen console development.
READ MORE >"That is great and all but it might be better to fix the WOT bugs that have been around since ..."
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" I played it a bit and it was fun, but just too expensive for what it was."
- jonin see all 8 comments