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Halo 4 Rumor Update: Gearbox, id Staff Joining Microsoft's Halo Team

Aug 28, 2008 11:48am CST tags: Rumor, Xbox 720, Halo 4, Gearbox, Microsoft, Halo

Update: Gearbox has confirmed Yu's departure with Shacknews, adding that she served as director of platform technology, not technology director.

To clarify, Gearbox stressed that Sean Reardon has served as its technology director for many years, and that the confusion between the two's titles in recent media reports is said to have created challenges for them both.

Original Story: Amidst rumors and speculation that Brothers in Arms creator Gearbox has been tasked with developing Halo 4 for the Xbox 720, Kotaku reports that Gearbox technology director Corrinne Yu will soon depart to lead Halo technology development at Microsoft.

"I accepted the offer to lead the team to build the engines and games for future Halo's on Xbox'es and PC's at Microsoft," reads a message supposedly penned by Yu. "I assure you I will continue to help Gearbox."

The message further stated that Yu, pictured above, will begin her new role as "Principle (Lead) Engine Architect of Halo Franchise Team" beginning September 15, 2008.

id art director Kenneth Scott, Yu's husband, appears to have joined his wife in her move to Microsoft's Washington headquarters, as he is no longer listed among id Software's staff and is now a member of the Microsoft Facebook group.

Microsoft has been beefing up its internal Halo team in recent months, with former Bungie content designer Frank O'Connor leaving the studio to work more closely Microsoft on Halo projects.

Rumors that Gearbox was handling Halo 4 emerged earlier this week... Read more

Rumor: Halo 4 Developed by Brothers in Arms Creator Gearbox, Launching Alongside Xbox 720 (Updated)

Aug 26, 2008 6:34pm CST tags: Rumor, Xbox 720, Halo 4, Gearbox
Update: Gearbox Software has been approached by Microsoft to make a new Halo game, according to Variety.

"Gearbox has definitely had conversations with Microsoft about doing a new 'Halo' game and is very excited at the prospect," says writer Ben Fritz, relaying a conversation with an anonymous source "close to Gearbox."

Original Story: Halo 4 is in development at Gearbox Software and will launch alongside the Xbox 720, going by a rumor in the latest issue of Official Xbox Magazine, as relayed by Joystiq.

Gearbox, which helmed the PC port of the first Halo and is wrapping up the WWII shooter Brothers in Arms: Hell's Highway (PC, PS3, 360) and the maraca-shaking music game Samba de Amigo (Wii), recently teased it was working on a "big" project.

"It's big. It's, like, look-at-our-line-up-and-imagine-something-even-bigger kind of big," Gearbox president Randy Pitchford wrote on the company's forum back in February. "When you find out what this is, you'll likely agree that I can't oversell this ... Read more

Epic and Crytek Expect Xbox 720, PS4 in 2012; WildTangent CEO Declares Consoles Dead

Aug 19, 2008 12:03pm CST tags: Hardware, Xbox 720, PlayStation 4
While technology developers such as Epic Games and Crytek believe the next generation of consoles will appear in 2012, WildTangent CEO Alex St. John believes that the Xbox 360, PlayStation 3 and Wii represent "the last generation of consoles."

"There's not going to be an Xbox 720 or a PS4, I'll make that bet, not going to happen," St. John told UK newspaper Telegraph. "The era of consoles defined by graphics and high-production values is over."

He explained that consoles are a "game-disabling experience" designed "to prevent you [from] playing games you didn't pay for," a technique he believes is rendered obsolete by games that require players to be online, such as Blizzard's World of Warcraft (PC).

"The principal reason that Sony and Microsoft get a cut of everybody's games is because they prevent piracy," he said. "This allows the publishers to invest more money in a game because they can be confident that it won't get stolen and will have to be paid for at a premium."

As for the Wii and its incredibly popular interface, St. John likened the Wii's focus on a motion controls to the peripheral-centric arcade games that signaled the arcade's demise. "The only arcade machines you can find left today are ones... Read more

Unreal Engine 4 Due Next Console Generation; Estimated by Epic as 2012 to 2018, PC Coming Last

Jul 24, 2008 12:31pm CST tags: Epic, Unreal Engine 4, PlayStation 4, Xbox 720
Following Epic's statement that the next iteration of its popular Unreal Engine development tools will target the PlayStation 4 and next Xbox first, president Mike Capps has roughly estimated that the next generation will run from 2012 to 2018.

"We've got Unreal [Engine] 4 in production right now," Capps said at GamesFest, according to Gamasutra "It's going to be in the next console generation--our rough guess is 2012 [to] 2018."

In its early years, Epic was primarily focused on PC software and technology with titles such as Jazz Jackrabbit and Unreal Tournament. Like many other formerly PC-centric companies, such as Microsoft, the studio has since become a major player in the console market.

"Version 4 [of Unreal Engine] will exclusively target the next console generation," founder Tim Sweeney said earlier this year. "Microsoft's successor for the Xbox 360, Sony's successor for the Playstation 3--and if Nintendo ships a machine with similar hardware specs, then that also...PCs will follow after that."

The current version of Epic's Unreal technology, Unreal Engine 3, has proven to be a popular choice for numerous PC and consoles developers as they craft titles for multiple platforms while attempting to take advantage of each platform's strengths.