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Mr. T and Will Wright Join Forces to Bust Nazis

Apr 27, 2009 10:36am CST tags: Mr. T, Will Wright, ZootFly
In an announcement we can scarcely comprehend, ZootFly has obtained the license to the Mr. T graphic novel series for a series of video games based upon the terrific T.

The graphic novels set Mr. T----best known for his role as "B.A." Baracus in cult 1980s television series The A Team--against such incredible adversaries as Dracula and Dinosaur-Man, but the first game stars a more familiar enemy and an unbelievable ally:

The first game will see Mr. T take on Nazis and their gigantic machines in the varied universe of South American rain forests, lost ancient cities, industrial complexes and contemporary military installations.

Along with Mr. T and other characters from the graphic novel, the game will feature non [sic] other than Will Wright. In this universe... Read more

Sims Creator Will Wright Leaves Electronic Arts, Pursues 'Stupid Fun'

Apr 08, 2009 1:09pm CST tags: Spore, Electronic Arts, The Sims 2, EA Maxis, Stupid Fun Club, Will Wright
Beloved game creator and Maxis co-founder Will Wright (The Sims, SimCity, Spore) today revealed that he is leaving Electronic Arts and Maxis to pursue one of his old side projects.

Dubbed Stupid Fun Club, the company is described as "an entertainment think tank developing new Intellectual Properties to be deployed across multiple fronts including video games, movies, television, the internet, and toys."

Stupid Fun Club was initally formed around 2001, to explore Wright's love of robots.

Though Wright is for all intents and purposes leaving Electronic Arts, he will continue to work with the publisher, as Wright and EA now own equal percentages of Stupid Fun Club. Maxis VP Lucy Bradshaw will keep running Maxis, bought by EA in 1997.

In addition, Electronic Arts holds the right to develop any game concepts... Read more

Will Wright: E3 is a Zombie

Aug 28, 2008 7:00pm CST tags: E3, Will Wright
Will Wright, the Interactive Arts & Sciences Hall of Fame designer responsible for Spore and The Sims, dubbed the E3 trade show "the walking dead."

Talking to GamesIndustry, Wright added to a rising chorus in the games industry claiming the E3 Media & Business Summit has outlived its usefulness since evolving from the over-the-top Electronic Entertainment Expo to a low-key industry meet. This year's E3 came under heavy fire for having a weak collection of products on show.

"I think they [the organizers of E3] were looking for a way to sign the arms treaty and de-escalate the whole thing," Wright reasoned. "I understand why they really pulled the plug on the big E3. Looking at the amount of money a company like EA would spend on it, it was ridiculous amounts of money just to be present and competitive with everyone else."

Still, much of the industry has scrambled for something to fill the void left by the ghost of E3. Many studios are putting their stock in the Penny Arcade Expo, which begins tomorrow.

Spore DS Titled; Features Online Creature Trading

Feb 12, 2008 4:17pm CST tags: Will Wright, Games: PC & Console, Spore
Maxis has dropped some new information on the ancillary versions of its upcoming PC title Spore, with details of the Nintendo DS, Wii, and mobile versions leaking in a series of interviews with Newsweek's N'Gai Croal.

Spore Creatures for the Nintendo DS will predictably focus on the creature phase established in the PC edition, with users evolving their customized characters, defeating enemies, and "exploring the galaxy on a quest to find new evolutionary paths and save their home world."

"We even decided to go with a custom look for Spore Creatures so the content is entirely unique to the DS," said Maxis producer Lucy Bradshaw. "Our artistic inspiration came from Japanese flat rod puppets and shadow box art."

In addition to the standard creature-based gameplay, Nintendo DS players... Read more

Spore Arrives on PC, Nintendo DS September 7

Feb 12, 2008 12:12pm CST tags: Will Wright, Spore
Ending years of speculation, EA Maxis has announced that its long, long, long-awaited evolution simulator Spore will hit PC, Nintendo DS, and Mac on September 7, 2008. No mention was made of the upcoming Wii edition.

Lead designer Will Wright, the renowned visionary behind the long-running Sims franchise, had previously stated the game was on track for a spring 2008 release, though EA would only confirm that the game would hit "before holidays" in a recent conference call.

"The wait is almost over," said Wright. "We're in our final stages of testing and polish with Spore, and the team at Maxis can't wait to see the cosmos of content created by the community later this year."

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ShackCast 29: Maarten Goldstein

Feb 01, 2008 1:14pm CST tags: Shackcast, Will Wright, Electronic Arts, Games: PC & Console
NAME In this week's ShackCast, we talk Electronic Arts news, including Rock Band for the Wii, Will Wright's Spore, and the oft-discussed quandary of parallel Xbox 360/PS3 development.

No More Heroes is reviewed and endorsed ad infinitum, with Remo, Faylor, and Aaron gushing over the Grasshopper Manufacture Wii title. Also: Reader mail, Velociraptor Safari, Maarten Goldstein, and more!

Don't forget to send in your questions and comments about video games, the Shack, or the ShackCast to shackcast@shacknews.com!

Play or download the podcast now, or browse the episodes through iTunes, RSS, or Digg. ... Read more

Spore Coming "Before Holidays"; EA Still Confident

Jan 31, 2008 4:55pm CST tags: Will Wright, Electronic Arts, Spore
Despite its ongoing delays, Electronic Arts brass is still confident in Will Wright's ambitious evolution simulator Spore.

Despite a recent analyst projection that Spore will not be released until the coming fall or winter months, EA declined to give a specific release time frame for the title during today's analyst and press financial conference call.

The company did, however, state that the game will be released this year. "We're not announcing dates for any of our titles. We will tell you it's gonna be before the holidays," said EA CEO John Riccitiello in the call, which is ongoing at time of writing. "We're very, very bullish."

Riccitiello believes Spore will be what EA calls a "breakaway title." This comes after the company lamented its lack of internally-developed breakaway titles last year.

"I've personally played the software and it is very impressive," said Riccitiello today.

Spore Delay to Fall/Winter 2008 Likely, Says Analyst

Jan 29, 2008 1:48pm CST tags: Will Wright, Electronic Arts, Spore, Delay
Janco analyst Mike Hickey has some bad news for those anticipating Will Wright's next ambitious title.

"We now expect [Spore in the second half of 2008], versus management guidance for March/April," said Hickey to Gamasutra. The prediction comes as an explanation of recent disappointing Electronic Arts share performance.

Publisher Electronic Arts had previously expressed a firm release period of spring 2008 for the game, which will allow players to create a lifeform and follow it from the single-cell level to an advanced stage of starship travel.

"We have the game fully playable at this point and it's in final testing," said developer Wright in October.

Potential news of a delay would be announced this Thursday during Electronic Arts' conference call.

Blizzard's Mike Morhaime Joins AIAS Hall of Fame

Dec 12, 2007 11:47am CST tags: MMO, Will Wright, Peter Molyneux, Sid Meier, Activision, Vivendi, BioWare, Blizzard, Industry News: PC & Console, AIAS
Blizzard CEO Mike MorhaimeBlizzard Entertainment co-founder, president and CEO Mike Morhaime (pictured left) is the latest addition to the Academy of Interactive Arts & Sciences' Hall of Fame, the academy announced today.

Morhaime marks the eleventh inductee into the Hall of Fame, joining renowned industry figures such as Sid Meier, Will Wright, Shigeru Miyamoto, Richard Garriott, Peter Molyneux, Trip Hawkins, and Yu Suzuki.

"This is a great honor, and I'm proud to receive it," said Morhaime. "The success that Blizzard Entertainment has had over the years would not have been possible without the enthusiasm and support of players around the world, and the passion and dedication of our employees, so I thank all of them for contributing to this achievement."

Though Morhaime has contributed to beloved Blizzard franchises--including Warcraft, StarCraft, and Diablo--it is the company's work with its ludicrously... Read more

Gamecock Backs Colbert in 2008 Presidential Bid

Nov 07, 2007 3:29pm CST tags: Will Wright, Industry News: PC & Console, Gamecock
Stephen ColbertDespite cable TV host and 2008 presidential hopeful Stephen Colbert being refused admission into the South Carolina Democratic primary election, Austin-based publisher Gamecock Media Group has announced its official endorsement of Colbert--and invited the candidate to reestablish his campaign headquarters in Texas after Colbert was turned away from his own home state.

Colbert has officially withdrawn his candidacy following the setback, but Gamecock has refused to acknowledge the withdrawal. "We came to the conclusion that Stephen Colbert has shown strong leadership and best represents the interests of the videogame playing community," said Gamecock CEO Mike Wilson. "Politicians have long demonized videogames for short term gain. This has, of course, been hilarious to watch. But Stephen Colbert will definitely be funnier than anything Hillary Clinton or Mitt Romney can come up with."

Wilson also pointed to Colbert's interview with The Sims creator Will Wright, and defeat of a virtual version of House Speaker Nancy Pelosi at Wii Sports as further evidence of Colbert's video game advocacy.

Don't expect to see Colbert respond to today's announcement on... Read more

ShackCast 16: Crysis, Manhunt 2, Hellgate, BioWare and Blizzard MMOs, Remo Songs

  Nov 02, 2007 3:39pm CST tags: Shackcast, MMO, Will Wright, Valve, BioWare, Blizzard, Podcast
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The rather lengthy ShackCast Episode 16 features Chris Remo, Steve Gibson, Chris Faylor, and Nick Breckon with discussion of the recently-released Crysis demo, Manhunt 2's ongoing controversy, the launch of Hellgate: London, the Thai Orange Box debacle, BioWare's not-actually-confirmed Star Wars MMO and Blizzard's might-be-Diablo 3 MMO, Will Wright's comments on the Wii and its version of Spore.

Listeners weight in with comments and questions on Soldier of Fortune Payback, Rock Band, why Gordon Freeman has no feet (and sometimes no hands), exclusive sports franchises, the moon, and more.

Finally, we've got two of Chris Remo's recordings of Shacker-written songs submitted to our Jam Sessions contest: Public Servers by KalLanta, and Gordon's Crowbar Blues by quadeh.

Don't forget to send in your questions and comments about video games, the Shack, or the ShackCast to shackcast@shacknews.com!

Play or download the podcast now, or browse the episodes through iTunes, RSS, or Digg--or continue on for the full breakdown. ... Read more

Wright: Spore Confirmed for Wii, Wii Only True "Next Gen" Console, PC Will Never Die

Oct 26, 2007 12:18pm CST tags: Will Wright, Spore
A Wii edition of Maxis' heralded evolution simulator Spore has been confirmed by designer Will Wright, who is responsible for both Spore and the massively successful Sims series.

"We're doing Spore on the Wii," Wright mentioned offhandedly in a talk with Guardian Unlimited. A Wii version has long been speculated since Wright declared last year that Spore would arrive "on all platforms," though it was never specifically confirmed until now.

Earlier this week, the renowned designer claimed that the PC version of Spore was "roughly" six months away. A Nintendo DS edition is said to be in development, with a PSP iteration rumored as well, though no information has surfaced on either project in some time.

Wright also noted his belief that the Wii is the only true "next generation" console on the market. "The PS3 and the Xbox 360 feel like better versions of... Read more

Yeah Wright: Spore on Track for Spring Release

Oct 24, 2007 10:05am CST tags: Will Wright, Electronic Arts, Spore
Spore, Maxis' upcoming PC evolution simulator, is in final testing and should release in "roughly" six months, designer Will Wright revealed in a recent Radio 5 Live interview.

"We have the game fully playable at this point and it's in final testing," said Wright, reports CVG. "We've had to do a lot of testing to make sure that the game is accessible by a wide group of people."

Originally slated for a 2007 release, Spore was delayed until 2008 earlier this year. Publisher Electronic Arts later spoke on the matter, saying that it expected the title to ship in the spring.

"Right now it's sort of squarely targeted of March-April-May of next ... Read more

Populous Remake Coming to DS

Sep 20, 2007 1:46pm CST tags: Will Wright, Populous DS
EA Japan designer Takahiro Murakami confirmed a Nintendo DS remake of Peter Molyneaux's original 1989 god game Populous is on the way in an EA Tokyo Game Show press event Wednesday. Murakami also helmed SimCity DS, the portable remake of Will Wright's classic city builder.

Unlike the original Populous, which featured just one deity, the DS version will include multiple gods with varying powers. The familiar open book layout of the game will be replaced with a newer design, though Murakami said the title would use an aesthetic making it similar to the original Populous. Creator Peter Molyneaux will not be involved.

Four-player multiplayer battles, a tutorial-enhanced story mode, and optional stylus controls round out the package, which has been in development for six months. EA Japan doesn't have a release date yet for the title.

New Spore Media Details Cells, Primitive Tribes

Sep 04, 2007 12:30pm CST tags: Will Wright, Electronic Arts, Spore, Trailer, Screenshots
Electronic Arts sends along 12 new screenshots of Will Wright's evolutionary life simulator, detailing the game's progression from tiny cell-sized organisms to tool-wielding civilizations. Spore is currently expected to arrive on PC in spring 2008.

Spore Previews

Aug 23, 2007 10:24am CST tags: Will Wright, Games: PC, Spore
1UP, GameSpot and GameSpy all have Spore previews, going hands-on with the new Will Wright game at the Leipzig Games Convention.

EA CEO: Spore Next Spring, Bring on Halo

Aug 01, 2007 6:18pm CST tags: Will Wright, Electronic Arts, Crytek, Industry News: PC & Console, Spore
During an earnings call, Electronic Arts CEO John Riccitiello expressed optimism in his company's future, despite a comparative decrease in revenue over its first quarter and a tough slate of upcoming competition.

EA's first-quarter revenue and profits were down 4% and 7% year-over-year, respectively standing at $395 and $229 million. The publisher chalked up the relative decline to its new policy of hosting games with online-enabled features for free, which deffered some $36 million in revenue.

Looking forward, Riccitiello etched a silver lining around strong future titles from publishers like Microsoft's Halo 3 (X360) and Take-Two's Grand Theft Auto IV (PS3, X360), saying: "I think it's a double positive, for us and for the industry. Great software sells hardware.

"We were a little careful of the dates we selected to put our... Read more

SimCity Societies Q&A

Jun 23, 2007 9:19am CST tags: Will Wright, SimCity Societies, SimCity
Also at 1UP is this SimCity Societies Q&A. EA's Rod Humble talks about contracting out development of the game to Tilted Mill, the lack of involvement by Will Wright and the concerns of SimCity fans among other things.

Spore Pushed to 2008, EA Outlines Plans

May 09, 2007 2:20am CST tags: Simpsons, Will Wright, Electronic Arts, Games: PC, Steven Spielberg, Spore
In an analyst conference call following the release of Electronic Arts' earnings report for the fiscal year ending March 31, 2007, EA executives announced that the release of Will Wright's upcoming evolution simulator Spore has been pushed out of 2007. EA CEO John Riccitiello, who recently returned to the company after co-founding Elevation Partners, indicated that there is a possibility the game will be released at the end of EA's coming fiscal year ending March 31, 2008, but it is more likely it will be pushed into the following quarter.

"We continue to have enormous confidence in Spore as a franchise but have made the call not to include this title in our fiscal year financial plan," said CFO Warren C. Jenson. Responding to analyst queries regarding the current status of the game, Riccitiello added, "I've had the chance to review the title three times ... Read more

Civ 4 Designer Leaves Firaxis for Spore

Apr 19, 2007 4:33am CST tags: Will Wright, Sid Meier, Electronic Arts, Industry News: PC & Console, Spore
Firaxis designer Soren Johnson has left the Hunt Valley, Maryland-based studio founded by Sid Meier to join Will Wright's hand-picked development team in Emeryville, California, giving him two of the most enviable resume entries a game developer could possibly claim. Wright's team is currently working on the ambitious evolution simulator Spore; Johnson's specific role on Spore is unknown. During his more than six years at Firaxis, Johnson was best known as the co-designer of Civilization III and the lead designer of Civilization IV. For his increasingly key role in the acclaimed Civilization series of turn-based nation-building games, Johnson was frequently described as the heir apparent to Civilization creator and overseer Meier.

Johnson's employment by EA serves as something of a homecoming for the programmer. During his time as a student at Stanford University, Johnson also served as an intern at EA's Redwood Shores offices. While there, he contributed to the boxing games Knockout Kings 2000 and Knockout Kings 2001.

News of Johnson's departure and destination was broken by Civilization fansite Apolyton. Representatives from Firaxis parent Take-Two Interactive declined to comment on the news, but the reports were later confirmed by Electronic Arts. Johnson has not made any mention of the move on his personal site.