Stardock Interview Part 1: Brad Wardell Speaks Out on His Plan to Save PC Gaming
Always honest and never shy, Wardell has gained a reputation as an outspoken critic of many conventional responses to the problems facing the PC platform. Following the announcement, I caught up with him for a lengthy interview, covering everything from the Bill's conception to his controversial views on piracy.
Have any companies signed on to the Bill of Rights yet? What is his answer to charges of setting unrealistic goals in the interest of a publicity stunt? What does he have to say about Crysis developer Crytek's conservative stance on piracy? Does the Sins of a Solar Empire publisher read the Shacknews comments? Look inside for the answers to these, and many other questions.
The example I usually hear is that a game comes out for the PC, and it sold five gazillion copies on consoles, and on the PC it only sold a tiny number. Well first of all, if piracy was the cause of it, if piracy is so rampant on the PC, then why are the console numbers still high? If game X comes out for Xbox 360 and the PC, and piracy is the scourge, then why wouldn't it also affect the Xbox 360 sales? I mean, what's the percentage of Xbox 360 owners that don't own a PC? So that begs the question, I mean you can do a Shack survey: how many Xbox 360 owners do not own a decent PC? Read more..
