Rage Interview: id's Tim Willits and Matt Hooper
And as that debate raged on, PC gamers were dragged into another one after the once PC-centric developer said that the platform was "more of the junior partner."
Even the debut of actual gameplay details did little to quell the vocal internet mob, with concerns about regenerating health, the game's keyboard and mouse controls being tainted by console controllers, and well, just about everything.However, this doesn't seem to have fazed the folks at id. "The stuff that we've done before, I'm not worried about, and people shouldn't worry about that either," creative director Tim Willits told me after a demonstration of the game... Read more
