'No More Heroes' Xbox 360 Screenshots Arrive
Exactly what Ikuhisa "Minowaman" Minowa is saying and why the video is on the game's official site, I don't know, but it's got to relate to the game somehow ...right?
Exactly what Ikuhisa "Minowaman" Minowa is saying and why the video is on the game's official site, I don't know, but it's got to relate to the game somehow ...right?
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Improvements include improved graphics, an "Advanced Mode," Japanese voice acting and "Very Sweet Mode"--where all ladies wear revealing outfits, Kotaku explains. Wii motion controls--including an obscene reload gesture--are naturally not directly ported.
Heroes Paradise is slated for release in Japan on February 25, 2010. Considering that No More Heroes was released worldwide by Ubisoft and sequel No More Heroes 2: Desperate Struggle is due to arrive in early 2010, a release elsewhere seems likely.
Thanks to Shacker valcan_s for the tip.
Moderated by Mark MacDonald, the all-star panel saw Shadow of the Colossus/Ico creator Fumito Ueda (Team Ico), No More Heroes creator Goichi Suda (Grasshopper Manufacture), and Fallout 3 developer Emil Pagliarulo (Bethesda) discuss storytelling, the way games change during development, and yes, cold medicine.
Rather than summarize any further, we've transcribed the notable bits. Be warned, however, that there are spoilers for some of the above games... Read more
In explaining where he gets the ideas for his games, Suda spoke of a simple, universal process: "I go to the bathroom, and I try to poop, and I come up with a good idea."
"This is a true story," he affirmed.
"Now we know where the save game system from No More Heroes came from," quipped panel moderator and former games journalist Mark MacDonald.
Stay tuned for more hot scoops as the 2009 Game Developers Conference continues.
Mark MacDonald moderated the panel between Shadow of the Colossus/Ico creator Fumito Ueda, No More Heroes creator Goichi Suda, and Fallout 3 developer Emil Pagliarulo.
After opening up the panel for questions, Suda took the chance to ask one for the crowd: what games are Ueda and Pagliarulo working on next?... Read more
Ubisoft recently confirmed to IGN that the publisher has bumped up the US release of Grasshopper Manufacture's upcoming Wii brawler No More Heroes to January 22nd, a little over two weeks from today.
The push is likely meant to dodge hefty competition in the form of Nintendo's Super Smash Bros. Brawl (Wii), scheduled alongside Heroes' original release date of February 10th—a good plan to avoid commercial suicide for the would-be cult classic.
Helmed by Killer 7 (PS2, GCN) designer Suda 51, the game arrives in stores this February. Check out the full galleries to view all the new screens and character art.
Suda has said in the past that his main influence for No More Heroes is El Topo, the cult classic Spanish film by director Alejandro Jodorowsky. However, it appears that in the time since Suda stated his intentions to match El Topo's level of surrealistic violence--perhaps somewhere in the midst of Manhunt 2's recent censorship debacle--he had a partial change of heart. When enemies were killed in this demonstration of No More Heroes, they simply dissolved into coins. It was a startling concession after witnessing the uncompromising brutality of Ninja Gaiden 2.
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