New Screens Escort Blacklight: Tango Down Details

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Details on the upcoming downloadable shooter from Zombie Games and Ignition Entertainment, Blacklight: Tango Down (trailer), were revealed today along with some new screenshots.

The game is set in the near-future, which has been "overtaken by the exploding speed of technological progress and is left suffering from the unbridled failures that those advances create." Furthermore, "an ongoing viral epidemic ravages society and the military's drive to control and use of the virus as a weapon has only created more devastating strains."

The military's attempts to weaponize the virus has lead to what some call "Q-Fever" or SIV (Sentient Insanity Virus) and the people it infects are known as SIVs. The virus destroys a person's humanity, transforming them into frightening creatures that are less capable of utilizing tools but far more aggressive and impervious to pain.

However, Blacklight is "set in a universe that is based in Science Fact, not Science Fiction" and players will use "future combat technologies and weapons... based on the bleeding-edge military developments and breakthroughs of today."

Blacklight uses Unreal Engine 3.0 and will be released on PC, PlayStation Network, and Xbox Live Arcade this summer. Keep reading for more details on the story and world of Blacklight: Tango Down.

    Blacklight: Tango Down is set in the near future and revolves around a special operations military group called "Blacklight." Blacklight is the SECDEF's (Secretary of Defense's) personal direct action team comprised entirely of "Tier One Assets." These elite soldiers are extraordinary operators recruited from all branches of special operations, including Combat Applications Group (Delta), SF, DEVGRU (SEAL), RANGER, and CIA MSP. All combatants are hand-selected and trained specifically to be equipped to deal with fast-moving, ambiguous and unstructured situations. This is the player's role in the game.

    THE WORLD OF BLACKLIGHT: TANGO DOWN

    Blacklight: Tango Down's near-future setting is not that different from our own time and will appear hauntingly familiar to gamers but also distant enough to be surprising and unsettling. It is a universe that has been overtaken by the exploding speed of technological progress and is left suffering from the unbridled failures that those advances create.

    The technological overbuild has created a bleak environment which has transformed once vibrant and familiar cityscapes into dark and endless virtual billboards and danger zones. An ongoing viral epidemic ravages society and the military's drive to control and use of the virus as a weapon has only created more devastating strains. Civilians and governments struggle through ongoing unrest. Order can only be imposed through force and fear.

    The military's attempts to weaponize the virus has lead to what some call "Q-Fever" or SIV (Sentient Insanity Virus) and the people it infects are known as SIVs. The virus destroys a person's humanity, transforming them into frightening creatures that are less capable of utilizing tools but far more aggressive and impervious to pain.

    SCIENCE FACT, NOT FICTION

    Blacklight: Tango Down is set in a universe that is based in Science Fact, not Science Fiction. The future combat technologies and weapons featured in the game are based on the bleeding-edge military developments and breakthroughs of today. Whereas currently, in our real world, these items may exist only in the laboratory or in conceptual designs, in Blacklight: Tango Down, these advanced military tools are deployed mainstream and make up the military reality of the game.

    This "science fact" equipment includes exciting new future weapons and support systems, like EMP grenades that disable opponents' electronic visors, Digi-Grenades that distort the optics of enemies, reactive body armor, and widely customizable weapons. The most iconic piece of Blacklight technology is the "Hyper Reality Visor," a head piece that uses its own electronic pulse and nearby electro-magnetic fields to render the world in a new way, allowing soldiers to see what is otherwise invisible.

From The Chatty
  • reply
    March 30, 2010 1:57 PM

    Blacklight is "set in a universe that is based in Science Fact, not Science Fiction"

    hahaha

    • reply
      March 30, 2010 2:25 PM

      Yeah that quote turned me off a bit.

      Who wants science fact? "Grass grows in real time. If you leave the game running for 7 days straight on your PC come back and see it is time to mow the lawn again!" Seriously.

      It's a game so a Dev is better of thinking "science fun" and before you know it you have a Zero Point Energy Field Manipulator to rip some toilets out of the wall and kill something with it. :)

      • reply
        March 30, 2010 3:12 PM

        Why is killing something fun to you?

        • reply
          March 31, 2010 2:18 PM

          Dude. You make me feel so guilty.

          /me uninstalls nearly every PC game ever made

          • reply
            March 31, 2010 8:40 PM

            No, I don't wanna make you feel guilty. I'm genuinely curious.

            The reason I ask is because I've recently realized that it's not fun for me, and this is bad news. Why? Because 99% of games involve killing stuff, so this leaves almost nothing for me!

            For example, I recently got God of War to see what all the fuss is about. It feels like a day job. Do I have to kill all those monsters? I wish the game would just do it for me... or just skip the fights. Sigh.

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